$39.99Satisfactory Build factories across an alien world
Harvest, automate and expand your own industrial empire on a peaceful open planet, alone or with friends.
Is Satisfactory worth it?
Satisfactory is worth it if…
- you like solving logistics and production problems
- you like exploring a large alien planet on foot, by jetpack, or by train
- you want a chill building game that turns into hundreds of hours
- you want to build alone or share a factory with friends
Screenshots
An alien planet to explore
You land on a wide alien planet, about 30 square kilometres, with its own wildlife and creatures and resources spread across the land. You harvest what you find to feed your factories, and head out on expeditions to find new materials.
You get around by bouncing off pads, riding carts and tubes, flying with a jetpack, and driving trucks and trains. The game looks good.
Factories that solve problems
You build multi-story factories, laid out neatly or as tangled webs of conveyor belts. The pull is working through logistics and production problems until the line runs right. You start with tidy plans, then settle for layouts that just work.
You often tear a section down and rebuild it once a better layout clicks. Keeping power running stays an ongoing task, alongside the building and rebuilding.
Long sessions
You start by hand mining and crafting, then move in long, layered stages toward automated production. The early game is easy to pick up, the pace is chill, and the soundtrack earns praise.
You sit down to fix one belt and play far longer than planned, and playtime can grow into hundreds or thousands of hours. You can build alone or share the factory with friends in co-op.
What else should you know?
Can you play Satisfactory with friends?
Yes. You can play alone or share the factory with friends in co-op.
How does progress work?
Progress comes in long, layered stages. You move from hand mining to automated production, with each new milestone demanding far more output than the last.
Do factories stay neat?
Not always. Factories often end up as tangled conveyor spaghetti, with sections torn down and rebuilt as better layouts are found.



























