$5.99Army Men RTS Plastic war, real strategy
Command green armies and build bases across the house, one backyard battle at a time.
Is Army Men RTS worth it?
Army Men RTS is worth it if…
- you grew up staging wars with plastic soldiers and want to command them at last
- you like short, fast missions you can finish in one sitting and immediately want to replay
- you enjoy classic strategy games and want something lighter than the genre's heavyweights
Screenshots
Toy soldiers that fight back
Every battle you invented over the living room carpet, played out for real. You command an army of green plastic troops through life-size human environments: a backyard, a kitchen, and stranger places beyond. The scale does the storytelling for you. A puddle is a lake, a potted plant is a jungle, and your tanks rumble past objects that tower over them like monuments. The look is bright and colorful rather than gritty, which suits an army whose worst enemy is a lawnmower. It is a silly premise played completely straight, and that is exactly why it works.
Build, harvest, recycle the fallen
This is a proper RTS: you gather two resources, plastic and electricity, then construct buildings, roll out vehicles and train whole platoons before the Tans can strike. Plastic is everywhere, because everything here is a toy. The clever twist is what happens after a fight: fallen soldiers and wrecked structures turn into harvestable resources, so your collectors can sweep old battlefields and recycle the dead of both armies into fresh troops. It makes every expansion and every lost squad feel like an investment you can win back.
What can you play besides the campaign?
What can you play besides the campaign?
Three modes in total. The campaign walks you through the basics step by step and is well constructed, with missions that build on each other. Great Battles gives you standalone fights that are handy for learning how each unit performs and for a quick session when you do not want a story. Multiplayer rounds it out for matches against another player. One honest note: this is an old game, and the controls show their age, with simple one-button orders and some awkward pathfinding. Most people find the charm well worth it, but expect early-2000s handling rather than modern polish.
Do you need to be good at strategy games to enjoy it?
No, and that is part of the appeal. The mechanics are deliberately simple: two resources, a short tech path, and units that are easy to tell apart and use. A tutorial and early missions ease you in, and the campaign is often recommended as a first RTS for exactly that reason. If you have friends who find the genre intimidating, this is a friendly place for them to start.
Can you play it solo?
Yes. The campaign and Great Battles are both singleplayer modes, and they are where most of the game lives. Multiplayer needs at least two human players, so if you only play alone you will still get the full campaign and every standalone battle without missing the core of the game.























