$9.99The Saboteur™ Blow up occupied Paris
Climb, drive and shoot your way through Nazi-held Paris as an Irish saboteur working with the Resistance, in a noir open world where every mission hits a target the occupiers need.
Is The Saboteur™ worth it?
The Saboteur™ is worth it if…
- you want an open world with a strong identity rather than polished mechanics
- you like sneaking, disguises and things that go boom
- you have a soft spot for noir, jazz and occupied Paris
- you enjoy older open-world games and can forgive some jank
Screenshots
A Paris that loses its color while the Nazis hold it
The city starts drained of it: occupied districts sit in black and white, with only small splashes of red where the enemy marks its ground. It is a simple idea, and it works: every act of sabotage visibly changes the world, and the contrast between a liberated boulevard and a grey one two streets over tells you exactly how the war is going. The more you incite the townspeople, the more they help, stepping into fights or offering a quick getaway when German patrols come after you.
Sabotage is the whole job
You get your mission intel in underground clubs and cabarets, then go to work. Disable trains, destroy bridges, blow up enemy facilities: most targets come down to getting close without being seen and planting your explosives. Wear a disguise, create a distraction, strike quietly, or make noise and fight your way out. Get spotted and an alarm brings German cars hunting for you; break line of sight and slip out of the search area to lose them. When the job goes sideways, call the Underground for a getaway car, a weapon delivery or a distraction.
An open city worth climbing over
This is an open-world Paris, and a playful one. You race cars through its streets and countryside, brawl in alleys, scramble over rooftops, and climb the Eiffel Tower or Notre Dame Cathedral for a sniping mission. The city takes liberties with real geography, but the landmarks are there, along with the surrounding villages and German installations. The whole thing leans on atmosphere: a jazz soundtrack, cabarets, classic cars, coats and hats. It is a 2009 game and shows its age in places, but the style carries it, and the story of Sean's revenge against Colonel Dierker keeps pulling you forward.























