$9.99Home Wars Toy soldiers vs the bug invasion
Lead plastic troops in a turn-based war against the bugs, then take direct control of any soldier, tank or plane when the fight starts.
Screenshots
A war fought on the living room floor
You are the General of a toy army, and the enemy is everything with more than four legs. Ants, spiders, cockroaches, flying insects: the Bugs swarm through the owner's house, harvesting food to breed new Swarms and evolve their Nest. Your job is to stop them room by room before the whole place is lost. The scale does the comedy for you: a couch becomes a battlefield, a kitchen becomes contested territory, and hundreds of bugs can be on screen at once against your handful of plastic men. It is the childhood argument of army men versus insects, settled at last.
Two phases, one campaign
The Campaign splits into two very different halves. In Home Mode you manage your Headquarters turn by turn: recruit troops, buy ammunition, spy on the enemy, unlock new units and decide where your armies move. Then the moment your troops make contact, the game switches to Battle Mode and everything happens in real time until one side has no soldiers left. You can pause, speed things up, and adjust campaign settings mid-game to find your own difficulty. The Bugs are racing to gather food and grow their Nest, so every turn you spend building up is a turn they might be breeding.
Take the gun yourself
The feature that sets this apart: at any moment you can switch into first person and control any unit you have deployed, earning a damage bonus on everything you hit. Fly a fighter in a dogfight over a satellite, rain rockets from a gunship to save an encircled recon squad, or grab a rifleman and hold a doorway while your line re-forms. The learning curve is steep and the interface takes some patience, but stepping down from the map into the battle itself, surrounded by insects bigger than you, is the moment the war stops being an abstraction.























