$24.99ANNO: Mutationem Neon City, Pixel Blade
A cyberpunk action-adventure where pixel-art Ann slashes and shoots through a neon metropolis rendered in 2D and 3D. Hunt her missing brother, take a bartending side job, chat with a cyborg corgi, and unravel a plot that gets stranger the deeper you go.
Is ANNO: Mutationem worth it?
ANNO: Mutationem is worth it if…
- you like cyberpunk worlds with a strong sense of place and plenty of people to talk to
- you want a story that starts as a missing-brother case and ends somewhere much stranger
- you enjoy 2D action combat with parries, combos and big bosses
- you have a soft spot for pixel art done with 3D depth and a bold neon palette
Screenshots
A city worth wandering
Noctis Town and its neighbours are the reason to slow down. The world mixes pixel-art characters with 3D backdrops, and the camera swings around as you explore, so a street corner that looked flat suddenly has depth. The city is packed with people who all seem to have something to say, and the side activities are the kind you would not expect: you can work a part-time job pouring drinks behind a bar, hunt down criminals for a bounty, or expose a trending V-streamer's true face.
Combat with real weight
When trouble starts, the game snaps into side-view 2D and Ann goes to work. She slashes with great swords or double blades, shoots pistols and rocket launchers, throws grenades, ground-pounds, and chains it all into combos against hordes of enemies and huge bosses. The RPG side backs this up: upgrade Ann's stats and skills, craft or buy items, and use chips to modify any weapon you find, so the loadout fits how you like to fight. The combat is fast and feels impactful, and the bosses are where it asks the most of you.
What should you know before playing?
Can you play it solo?
Yes, it is a singleplayer game from start to finish. You play as Ann, a combat-trained lone wolf, with her hacker sidekick Ayane along for the story. There is no multiplayer or co-op to arrange, so you can drop in and out of the city on your own schedule.
How does the 2D and 3D mix work?
Exploration happens in 3D spaces where you walk around and talk to people, and combat switches to 2D side-view arenas. The switch is seamless, so you can step out of a conversation and straight into a fight without loading screens. It is the game's most distinctive idea, and it works in favour of both the fights and the city's look.

















