Space Mechanic Simulatorのアートワーク$19.9961%賛否両論

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Space Mechanic Simulator is not just another mechanic game where your only job is to fix some parts. All the parts in this game are simulated, which makes the gameplay more immersive and lifelike. You can't simply disconnect a pipe before closing a valve, and sometimes you won't even know what is broken until you check the schematics and diagnose the problem using your tools. All of this takes place while you're floating in zero gravity or in complete darkness while orbiting on the dark side of a planet.

Fortunately, you are well-prepared for all of this. Your spacesuit has a powerful flashlight and thruster automation that helps you stabilize when needed. Just be careful not to run low on oxygen, fuel, or energy, as you'll have to fly back to your shuttle to replenish everything. Of course, you could always take a bit of risk and cut it close, but time is money, after all.

Naturally, it would be very unprofessional to throw a new astronaut into all of this without proper training. As you progress through the game, you'll unlock tutorials that can give you licenses for new tools and new activities. You'll start with simple mechanical repairs and diagnostics with infrared cameras and sensors built into devices, and eventually work your way up to electric repairs and even programming devices. You can also earn extra cash by learning how to mine for resources instead of having to buy them.

Realism and struggle or fun and fiction? This game aims to strike a balance between complex, overwhelming realism and the fun of simplicity and familiarity. You won't be fixing any dark matter reactors or warp drives. On the contrary, many of the devices you'll encounter are based on actual devices used in real industry here on Earth. You'll be measuring electric signals, temperatures, and pressures using specific tools, comparing information with diagrams, and following the link to find the root of the problem.

The Beauty of Space As the game takes place in the Solar System, you won't see colorful nebulas, binary stars, or black holes in Space Mechanic Simulator. When creating a space game in our neighborhood, you can't just make things up. Fortunately, you don't have to. The graphics in the game focus on emphasizing the overwhelming scale of celestial bodies as you, a tiny human, fly around them in various orbits. You'll see the light reflected off the planet's surface as it illuminates your space shuttle or a shadow cast by the Moon on the surface of the Earth as you get a different perspective on a solar eclipse than any other human down on the planet's surface.

You can fix a satellite that's chasing and observing a comet or fly low above the surface of a gas giant with supersonic winds while recovering scientific data from a broken drone. You can gaze upon the Sun from its orbit or look at Earth from a front-row seat on the Moon's surface. Or simply chill as you watch the famous blue sunset on Mars.

Our approach to making space look good in the game was to create an artistic vision of the Solar System that can pass as realistic. We applied "the rule of cool" while being careful not to go over the top with anything. The result is a game that offers you a unique and memorable experience of our system that will make you want to launch the game the next day and immerse yourself in this strangely magnetic environment from the tiny interior of your spacesuit.

Features:

Working with diagrams and tools to diagnose problems Simulated mechanical and electric devices creating puzzles to solve Resource and inventory management Progression and skill development system 8 planets of the Solar System and other locations to explore Working in zero gravity or controlling a rover on planet surface Unique atmosphere created by immersive graphics and game mechanics Vast number of stations, satellite and bases to repair Extensive mini-sandbox style campaign with over 100 missions Interactive HUB where you will be able to monitor and control the entire course of the game Complex objects containing large number of parts

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