Arte de Internal Incident$9.9933%9 user reviews

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The Main Concept

Our game is a slow-paced PvE extraction shooter with a tense atmosphere, balancing action, horror, and survival.

It is a project we want to keep growing together with the community for a long time.

Why Early Access?

We released the game in Early Access because we want to develop it together with the players. We have learned a lot throughout the development process, and we continue to improve the game every day. This is an important project for us, and we have put a lot of time, ideas, and effort into it.

We understand that the game is still in development. There may be bugs, design decisions that need improvement, and features that will change over time. That is why player feedback is very important to us. We read reviews, follow discussions, and try to take your ideas into account as we continue development.

About the Development Team

Our team consists of two people who love games. Our goal is to create engaging and immersive gameplay for players, while developing a game that we ourselves would want to play.

All creative decisions are made with these goals in mind, and we hope the game will find its audience.

Brace yourself to face the chilling horror of the unknown.

Every descent into the facility will uncover new dangers lingering in the dark, as the further down you go, the less light you’ll find. Gear up and beware of the unexpected that comes your way.

Use a vast arsenal of weapons from pistols to grenade launchers in order to survive.

Danger lies in the darkness, and only light can protect you, so make it your friend.

Seeing what hurts you is the first step to survival. Thus, balance risk and reward and don’t let greed get the best of you.

Every corner has something worth discovering.

However, the facility hides its resources among the endless dangers. One chest might contain the light you need to survive or a valuable asset to fight back.

Most importantly, a trusted partner is your best ally.

Watch each other’s backs against ambushes from the dark. Two flashlights in the darkness will serve you better than one.

The only way out is extraction. Will you escape the shadow or get lost in it?

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