$5.99 (−25%)Super Shout Showdown Shout Your Spells
A spell-casting fighter where you shout your own magic words into the mic to blast, freeze and teleport your way through duels and 16-player brawls. Write the chants yourself, go full anime or full nonsense, and live out every playground fantasy you never dared act on.
Is Super Shout Showdown worth it?
Super Shout Showdown is worth it if…
- you want to yell anime attack names with a mic and have the game actually respond
- you like short competitive rounds you can play with friends in one room or online
- you enjoy building your own loadout of spells and chants over many sessions
- you want fights where making your opponent laugh is a real strategy
- you mind a bit of jank less than you mind being bored
Screenshots
A party game where the party is your voice
The rules take a minute to explain: say the magic words, the spell goes off. Everything after that is laughter. You write each spell's chant yourself, so one player is solemnly reciting doom poetry while the other is shouting a grocery list and both of them deal damage. The rule at the table becomes "louder and longer hits harder", and watching a friend lose their voice mid-ultimate is its own entertainment. Rounds are short, nobody needs practice, and you can even write your chants in Japanese to feel like the dub of your own show. One warning for your throat: you will be hoarse by the second hour.
Fights with friends, and strangers
Lobbies mix players from all over the world casting in different languages at once, and the mood in them is friendly: people name spells for each other, test chants out and end up laughing together rather than trash talking. The community is small and concentrated around certain hours, so playing online with a group you bring yourself is the surest way to get a lobby going.
Over 100 spells to build your style
There are more than a hundred spells to find, from massive energy blasts and teleports across the field to powerful melee strikes and devastating ultimates. Fire burns, ice freezes, darkness blinds, and element changes carry real effects on your opponent rather than just a color swap. You experiment and combine, and the payoffs are concrete: freeze a mid-chant rival and their incantation stalls, blind them and they cast at nothing. Over daily battles you earn trophies and unlock new spells and elemental changes, so there is always another kit to chase. The goal is your own fighting style, spell by spell.
Three ways to cast
Shouting is the headliner: speak your incantation into the mic and the spell fires, with longer, louder chants dealing more damage, exactly like an anime hero yelling their attack name. But there is no required hardware. In Typing Mode you type your chant instead, and even a spelling mistake still gets your spell off. Tapping Mode is for mouse or controller, built around hitting your cast at the perfect moment. One useful quirk of shouting: a panicked enemy who fumbles their incantation mid-sentence simply does not get a spell, which is a very satisfying way to win a duel.

























