Arcanists artworkFree to play83%Very Positive

Arcanists Wizard duels on shrinking ground

Pick your spells, aim your volleys and outlast up to 23 rivals before Armageddon claims the map.

Is Arcanists worth it?

Arcanists is worth it if…

  • you like turn-based tactics with aiming and timing instead of long deliberation
  • you want short, chaotic matches you can play with a group of friends
  • you enjoy building loadouts and trying new spell combinations each session
  • you have fond memories of old-school 2D artillery games

Screenshots

Turns, spells and a ticking clock

Each match is turn-based artillery: aim, set the power, fire, and hope your arc lands where the enemy wizard is standing. The twist is the clock. Every turn races against a timer, so there is no time to overthink your shot. You pick spells from 15 themed spellbooks, twelve spells each, but your book holds only 16 slots, so every pick is a real decision. Fill a whole book and you unlock its Familiar, a special ability on top of your spells. One wrong guess about range and your fireball sails into the void; that is part of the fun.

Building your book

Half the game happens before the match starts. You choose which spellbooks to draw from, then squeeze your favourites into a 16-spell book, reading descriptions carefully because a spell that sounds great may not fit your plan. Attack spells, shields, teleports, minions: the combinations are yours to find. Unsure what to bring? You can save several books and outfits locally and quick-select them from a menu, or share your creations with other players in the lobby.

Maps that refuse to survive

There are 16 arenas to fight over, and the terrain is not decoration: spells blast chunks out of the ground, so the map you start on is not the map you finish on. Most arenas add pressure of their own. After a 10-turn countdown, an Armageddon effect kicks in and steadily destroys the terrain, shrinking the safe ground until someone is left standing on very little. Every map has its own music, and each spell its own sound effect, so a late match sounds as chaotic as it looks. The retro 2D look keeps it all bright and readable.

Big lobbies, bigger chaos

This is a game built for playing with other people. You can join a friend's lobby, pick a shared map and settings, and jump straight into rounds together, either on the same team or against each other. If you would rather watch first, matches can be spectated, and you can save replays of games you played or watched and share the files with others.

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