$12.99NIMRODS Every run builds a wilder gun
Fight alien swarms on a huge handcrafted map, then pass your gun to a drone that fights beside you next run.
Is NIMRODS worth it?
NIMRODS is worth it if…
- you want a survivors-like where the build is a gun, not a character sheet
- you like short, fast runs that end with a screen full of your own gunfire
- you enjoy exploring one big map instead of repeating the same arena
- you want progress that survives death, one drone-carried gun at a time
Screenshots
Build one ridiculous gun
Every run starts with a pick from 18 guns, then the real game begins. Each level-up hands you a new part for one of seven slots, from Barrel to Charm, and every part branches two ways as it tiers up. A Splitting Magazine can keep splitting its splits, or turn them into cutting blades. Since every Augment works with every other, the results get strange fast: sawblades that ricochet, a flamethrower that summons icebergs, a banana gun that calls in artillery. The fun is in the mixing, and no two runs combine the same way.
Death is not the end of your gun
When the swarm finally gets you, the run ends but the gun doesn't. The drone is the heart of the game's progression: tune how it moves and what it targets, push deeper than before, and come home with an even stronger gun to send back out. Each run literally builds on the last one's firepower, which makes dying feel less like losing and more like reloading.
One huge map instead of little arenas
There are no arenas here. While the swarm closes in from every side, you choose where to go: chase an Airdrop Pod slamming down at terminal velocity for a fresh upgrade, or detour for resources and secrets. Deeper in, the bosses get bigger. The exploration gives the hordes somewhere worth happening.
What happens after you win?
Who are you playing as?
An expendable clone. There are more than 20 genes to unlock and upgrade, plus Field Perks to buy and Medals to chase in the Gundex.
How hard is it, and how long is a run?
Runs are built around a 25 minute limit, and the action is fast: you dodge, route and choose upgrades while your gun does the shooting. The difficulty divides people. Some find it a real challenge with little healing to lean on, others find runs get easy once a build comes together. Expect a learning curve early, and a grind for resources in the mid-game before later unlocks open things up.

























