
Sixty Four
Combine cube-making machines into stranger ones, automate everything, and answer the messages of something watching from below.
Hooked on the replayable and retro side of Golemworks? These games could fill that gap nicely.
Build heroes out of shapes on conveyor belts, then send them off to fight swarms of rude enemies while you build a better factory. A cute, colorful mix of factory, tower defense and roguelite where the runs are short and the "one more go" pull is strong.
Replayable
The AUTOMATION bullet heaven! Build your custom spellcasting factory and tear through endless waves of monsters. Unlock 20+ characters and 100+ golden totems to craft broken roguelite synergies and survive the swarm! Build, automate, autocast, OBLITERATE!
Replayable, Retro
Mob factory is an tower defense and automation game for the lazy adventurer. Smelt down enemy loot into turrets & factories to automate an ever expanding dungeon from the comfort of your tower.
Replayable, Retro
Build a factory that builds your defense. Mine resources, feed them down conveyor belts into towers, and hold off monster waves while you hunt the enemy castle across a fogged map. Every run is a new layout, every boss unlocks a new mechanic, and the balance between growing your economy and surviving the night is where the tension lives.
Replayable
A 2D automation sandbox where the factory runs on Mana and the factory worker is a golem. Build production lines, farm, tame monsters, dig for ore and unlock the world region by region, all while a very persistent defense system tries to take your resources back. Thoughtful building, gentle pixel art, and a mystery about your missing masters.
Replayable, Retro
A minimalist factory game with no enemies, no timers and no resource limits. Mine simple shapes, cut, paint and stack them into ever stranger patterns, and feed them to the HUB. It starts calm and stays calm, but the puzzles underneath quietly turn into real engineering.
Replayable
Wireworks is a base-defense roguelike auto-battler where your defenses are a board of modules and wires. Connect signals, tune your weapons and chase synergies that snowball into absurd power, across three areas, bosses and an endless mode. With 200+ items to combine, every run is a new wiring puzzle.
Replayable, Retro
A factory game where you design the parts your factory is made of. Cut, paint and stamp voxel modules, then route belts across sky islands to build elegant production lines. No enemies, no timers, no single right answer: just you, the grid and the quiet satisfaction of a system that works.
Replayable
Clockwork cleanup is a auto-battler game where your actions are dictated by tiles of various shapes placed in a grid. Defeat waves of enemies to save the factory!
Replayable, Retro
A minimalist clicker that grows into a strange little factory. Start with one machine making cubes, combine them into ever weirder devices, and work toward full automation while an unknown entity sends you messages. Calm to look at, oddly unsettling underneath, and far more hands-on than your average idle game.
Mindustry mixes factory building with tower defense and real-time strategy. You mine, move and refine resources, feed ammo to turrets, hold your core against waves, then build armies and take enemy bases. It is worth playing for that loop of tinkering, defending and expanding.
Replayable, Retro
The world ended, and Widgets are all that is left to save it. Build a country-sized factory by hand, then automate it, tier by tier, until a rocket is ready. A laid-back pixel-art factory builder with no combat, no timers and plenty of numbers going up.
Replayable, Retro

Combine cube-making machines into stranger ones, automate everything, and answer the messages of something watching from below.

Turn a handful of Widgets into an automated, country-spanning production line, one calm tier at a time.

Grow a village in the wilderness and let belts, rails and airships do the hauling while your townsfolk get happier.

Command a crew of elemental golems in a colorful pixel mine that never ends.

Stitch monsters together from leftover body parts, then watch your shambling army tear through waves of enemies while you upgrade the tower behind…

A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.

Ooglians are coming! Nothing excites an ooglian more than smashing machinery.

Fend off hordes of enemies in this arcade tower defense roguelite with autobattler elements.

Refactor is a hard-core tower defense game that combines modular building, route planning, and element composition.

A short active incremental game where you stack ludicrous weapons and upgrades onto a tower.

Grid management roguelike tower defense that emphasizes mechanics and features dazzling visual effects. Don't overthink it, just stack and play!

A farming / automation game, that allows you to progress from a poor hard-working farmer with just a few old tools to a lazy rich guy that watches…

Clockwork cleanup is a auto-battler game where your actions are dictated by tiles of various shapes placed in a grid.

The engineering roguelike. Construct your combos by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions.

Cut, paint and stamp voxel modules, then belt them across sky islands into production systems that work exactly the way you want.

Run a short, frantic factory shift each time: assemble a production line, bend the rules with demon contracts, and clear your absurd debt before the…

Sift gold from sand, build factories that grow with you, and uncover what an ancient civilization left behind.

Build a board of modules and wires, connect the signals just right, and watch your defenses snowball into something ridiculous.

Snacktorio is a level-based cooking automation game where you build & scale food production lines to feed the beasts threatening to consume your…

CleanFall is a survival rogue-like that prizes player freedom and creativity.

Tap trees for wood, brew potions in your pixel workshop, and let your base slowly do the work for you.

Automate a medieval workshop with belts, pipes and magical contraptions, alone or with friends.

Dig for ore, wire up conveyors and let physics turn your underground factory into a glorious mess.

Craft shape-built heroes on your factory belts and send them out to hold off swarms of enemies, one short run at a time.

A factory builder with no conveyor belts. You mine ore and crystal, smelt and craft parts, then tell mover robots what to haul in plain words and…

Automate a medieval workshop with belts, pipes and magical contraptions, alone or with friends.

A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.

Run a short, frantic factory shift each time: assemble a production line, bend the rules with demon contracts, and clear your absurd debt before the…

Sift gold from sand, build factories that grow with you, and uncover what an ancient civilization left behind.

Command a crew of elemental golems in a colorful pixel mine that never ends.

A node-graph automation × idle factory builder. Materials flow along the wires you draw and transform at each machine.

Snacktorio is a level-based cooking automation game where you build & scale food production lines to feed the beasts threatening to consume your…

A factory-building game. Survive a harsh climate, strip mine an infinite world, and build a sprawling factory, then trade or go to war with…

Every run, a different factory. Pick modules, optimize your production lines and adapt as orders pour in, faster and larger every time.

Tap trees for wood, brew potions in your pixel workshop, and let your base slowly do the work for you.

The engineering roguelike. Construct your combos by wiring circuits. Build crazy machines to zap the monsters and trigger satisfying chain reactions.