$29.99ERA ONE Your Fleet, Your Fortress
Design warships module by module, raise a fortress from one Command Center, and fight real-time battles across the Solar System.
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Build your home among the stars
Everything starts with one Command Center. From there you attach module after module: industry, resource extraction, shipyards, defenses, until the stronghold becomes a mobile city carrying thousands of people. There is no limit to shape or size, so the layout is yours: sprawl it wide, stack it tall, make it look however you like. Every module matters, because raw materials, energy and workforce all have to come from somewhere, and a base that grows faster than its production line stalls. Research unlocks better construction, extraction and defensive tech, so the fortress you end up with looks nothing like the one you started with.
Design warships from the frame up
The ships are yours too, down to the hull. You pick the type and size, bolt on propulsion, weapons, cargo holds and utility modules, then choose paint schemes and exterior decorations until the fleet looks like nobody else's. Every module costs crew, so a heavily armed leviathan and a fast, lightly built raider are real trade-offs, not just different skins. As new technologies arrive, you upgrade engines for speed, shields for defense, weapons for firepower and scanners for exploration. When battle comes, the design choices get tested: a ship built for one job can fail badly at another, and your fleet has to cover each other.
Command fleets in real-time battles
Battles play out in full 3D, with fighters, bombers and capital ships maneuvering around each other while lasers and missiles cross the field. Fleet control is direct: ships go where you send them, and a well-timed maneuver wins fights that raw numbers would lose. You can even take the controls of a single fighter and fly it yourself, which is a bit clunky but a fun change of pace. Defenses matter on the home front as well: turrets and traps, well positioned and upgraded over time, keep enemy raids from tearing into your fortress while your fleet is elsewhere.

















