$29.99FOUNDRY Build factories from core to sky
FOUNDRY is a first-person factory builder on a procedurally generated voxel planet, where you and co-op friends mine resources, lay belts and pipes, and scale up to robot production for interstellar trade. Good for co-op friends who like building something large together, one conveyor problem at a time.
Is FOUNDRY worth it?
FOUNDRY is worth it if…
- you like slow, careful planning with co-op friends
- you enjoy belts, pipes, power systems, and research trees
- you want a sandbox planet you can reshape and build anywhere
- you like splitting jobs across a shared factory project
Screenshots
Build a factory with friends, block by block
You land on an unexplored planet with an AI overseer named Carl and a simple brief: make robots, sell robots, dominate the galaxy. In online or LAN co-op, outside contractors join the same build, so one friend can carve out underground halls while another runs conveyor belts and pipes across the surface and sky.
Construction is grid-based and has no limits on where you build, from deep tunnels to high platforms. You shape the voxel landscape as you go, then wire machines, power, and transport into lines that turn raw material into finished robot products.
From hand-mining to hands-off automation
Everyone starts harvesting and crafting by hand. Then you piece together assembly lines, elevators, and long-distance transport networks until the factory runs without anyone lifting a metallic finger.
Progress runs through research: better machines, faster technology, upgraded power generators, and new colors and decorations. The ongoing job is balance. Keep inputs matched to outputs, feed the power supply, and fix the bottleneck that is quietly holding everything up. It is satisfying work to split across co-op friends, especially when a rebuilt line starts flowing cleanly.
A planet-sized sandbox for big industrial plans
The world is procedurally generated and infinite, with jungles, mountain ranges, plains, and resources below the surface. You can explore it, sculpt it block by block, and fold your factory into it rather than building on top of it.
Selling through interplanetary trade networks funds the climb toward galactic industrial domination. There are no stated PvP matches here, so expect cooperative building and logistics against production problems, not rounds against each other.
How does co-op actually work?
Can you play it solo or with friends?
Both. You can work solo or recruit outside contractors in online or LAN co-op multiplayer, collaborating on construction, automation, and logistical challenges in the same voxel world.
What do you actually do together?
Mine and harvest resources, build machines, connect conveyor belts and pipes, manage power, research technology, and sell products through interplanetary trade networks.
Where can your shared factory go?
Almost anywhere. The factory complex can stretch from deep underground to the surface and the skies above, with grid-based construction for precise placement.
Is there a story to finish together?
The goal is commercial rather than narrative: grow from manual extraction to full automation and work toward galactic industrial domination under Carl's watchful direction.

















