$29.99Active Matter Loot the zone before it blinks out
Active Matter is a realistic extraction shooter set in quantum-unstable zones full of loot and time-bending anomalies. Team up with co-op friends in small squads for PvE or PvPvE raids, grab active matter, and extract before the zone collapses. Good pick for co-op games with tension, loot, and strange encounters.
Is Active Matter worth it?
Active Matter is worth it if…
- you like co-op games where every raid ends with a loot-or-leave call
- you want tense squad shootouts with realistic weapons and strange anomalies
- you like working toward base upgrades and better gear between sessions
Screenshots
Raid together in small squads
You pick a loadout and head into a quantum-unstable zone with co-op friends, either in PvE or PvPvE raids. You move as a squad, watch corners, share loot, and decide when to push deeper or head for extraction. Other operatives from rival timelines are the biggest threat, so sticking close and calling out contacts matters. It is social and straightforward: join up, coordinate, and see if you all make it out.
Grab loot and get out in time
Every raid is built around risk. You harvest active matter, search Soviet industrial buildings and labs for loot, and extract to safety before the zone ceases to exist. Dying means losing what you carried in, so the call to stay for one more container or leave with what you have carries real weight. With co-op friends, one of you can cover while another loots, and someone can haul the good stuff to the exit.
Anomalies and changed creatures
Active matter bends gravity and space, so raids stay unpredictable. You run into shifting gravity, strange topology, eerie objects, and survivors and creatures changed by exposure who attack on sight. Maps include a large island with rusty industrial complexes and science labs, plus places outside normal space and time. Having a squad helps here: one friend watches the corridor while the other deals with whatever just stopped obeying physics.
Real weapons and a base to build
Your arsenal stays rooted in real-world military gear and tactics, even if the zones are strange. You choose weapons and equipment, replicate items from other timelines at your base, and expand your syndicate base and stock between raids. Syndicates also fight over lasting sources of active matter in PvP battles. It gives your co-op sessions a clear loop: raid, extract, upgrade, and go back in better prepared.
Good to know before you squad up?
How does co-op play work?
You can go solo or team up in small squads and enter PvE or PvPvE raids in quantum-unstable zones. Together you harvest active matter, gather loot, fight rivals and changed creatures, and extract before the zone disappears.
Is there PvP as well as co-op?
Yes. Alongside squad extraction raids, there are intense PvP battles where syndicates fight over lasting sources of active matter. You choose which battles to join, and success there shapes your syndicate's standing.
What are you actually doing in a raid?
You choose a loadout, explore maps such as the Soviet island with factories and labs, loot containers and bodies, survive anomalies and hostile creatures, deal with rival operatives, then reach extraction with your active matter intact.
What carries over between raids?
Extracted loot and active matter feed your syndicate base, arsenal upgrades, and item replication. That progression is your reason to keep raiding: better gear makes the next trip into the unstable zone a little less suicidal.

















