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ABOUT THIS GAME
Blessed To Die is a dark-fantasy tactical deckbuilding roguelike where three heroes fight using one shared deck—and death is permanent.
Rule a dying kingdom. Recruit heroes, combine their classes into a shared deck, and send them into dangerous expeditions. Those who survive return stronger. Those who fall may be gone forever.
KEY FEATURES
Class-driven deckbuilding — combine three heroes’ class cards into one shared party deck.
Flexible party composition — build a balanced squad or experiment with unconventional combinations.
Initiative-driven combat — queue commands and plan how each round unfolds.
Hidden enemy intentions — scout ahead and learn enemy patterns.
Persistent heroes — develop veterans with injuries, nicknames and permanent-death stakes.
Powerful Blessings — build around unusual effects, combinations and tradeoffs.
Branching expeditions — encounter battles, bosses, merchants, campfires and events.
Strategic city development — upgrade buildings and guilds to support future expeditions.
Trainers and advisors — shape recruits and unlock decrees and special missions.
Raid defense — choose who stays behind to protect your kingdom.
Push-or-retreat decisions — weigh the next reward against bringing your heroes home.
THREE HEROES. ONE SHARED DECK.
Party composition is the foundation of your deck. Each hero brings their class cards, strengths and weaknesses, changing the options available to the whole squad.
Mix classes to create your own strategy. Build a balanced party of defenders, healers and damage dealers—or gamble on unconventional combinations with devastating potential.
Combine class cards with equipment and powerful Blessings, then swap and upgrade cards through mission rewards. You’re not building three separate decks. You’re deciding how three heroes will fight together.
PLAN THE ROUND. COMMIT YOUR ACTIONS.
Queue commands for each hero, commit your round, and watch combat unfold in initiative order. A fast fighter can kill or disable an enemy before it acts—but an early kill can also leave a later command without a useful target.
Scout enemy intentions, learn their patterns, and make limited action points count. Success depends on more than choosing a strong card: you need the right hero, target and timing.
BUILD YOUR CITY. SHAPE YOUR NEXT EXPEDITION.
Every expedition shapes the kingdom you return to—and every decision at home changes the heroes you send out next.
Develop buildings and guilds to expand your recruitment options. Hire trainers to shape future recruits, and appoint advisors to unlock decrees and special missions. Balance upgrades with the cost of maintaining your roster, investing in the people and resources your next party will depend on.
As threat rises, raids put those investments at risk. Decide who ventures out and who stays to defend your home. Protecting your buildings, supplies and advisors means protecting your ability to recover and fight again.
KNOW WHEN TO BRING THEM HOME
Expeditions branch through battles, elite enemies, bosses, merchants, campfires and events. Different regions bring different enemies and routes to navigate.
Survivors can become veterans, carrying injuries, nicknames and a history of battles. A wounded party might still reach the next reward—or lose someone you spent several missions developing. Retreat carries a cost, but pressing onward can cost more.
Every victory makes your heroes more valuable. Every step forward puts them at greater risk. How far will you push before bringing them home?
EARLY ACCESS: WHAT’S HERE & WHAT’S NEXT
Blessed To Die is still growing. The current Early Access build includes:
20 classes
524 command cards
217 enemies in 14 mission locations
282 unique items
79 Blessings
66 character traits and perks
As development continues, we’re working toward:
Expanding the game’s story and plot
Steam Workshop integration and mod support tools
Clearer, more helpful tutorials
More varied and engaging boss mechanics
Unlockable rewards tied to milestones
Continued improvements to the interface and game balance
Additional content and more ways to build out your party
These plans will evolve as we develop the game and learn from player feedback.

















