Evil Genius artwork$9.9994%Very Positive
Tycoon pick

Evil Genius Run the Lair, Rule the World

Pick one of three evil geniuses, carve a secret island lair out of rock, then run it like a very illegal business. You train minions, build labs and trap corridors, send crews out to steal and scheme, and work toward a doomsday device for total world domination. Funny, colorful and endlessly rearrangeable for tycoon fans who like their management with spies in it.

Is Evil Genius worth it?

Evil Genius is worth it if…

  • you like tycoon games about building, staffing and expanding one base
  • you want to play the villain running spies, traps and secret schemes
  • you enjoy funny parody with bright, retro spy-movie style
  • you like replaying with a new layout, crew and doomsday plan

Screenshots

Build a secret island lair

You start with bare rock and a handful of minions, and you end with a sprawling underground base. You dig rooms, place more than 300 items, and decide where everything goes, from barracks and laboratories to kung fu academies and rocket caverns. Money and notoriety unlock more rooms, more minion types and more toys. Tycoon fans get the familiar loop of expand, staff and optimize, only here the guests are government agents trying to expose you, and the customer satisfaction rating is world domination.

Staff, traps and world schemes

Your workforce is the business. You train minions in research, heavy weapons and sabotage, then recruit henchmen to patrol, fight intruders and run missions that raise power and notoriety. At home, you lay traps and interrogation devices and watch overdressed agents wander into them. Abroad, you send minions out on a world map for heists, kidnappings and sabotage. The soundtrack leans big band and orchestral, the style is bright and knowingly over the top, and rebuilding your base a different way is a highlight.

Good to know?

What do you actually manage day to day?

Rooms, minions and mischief. You dig and furnish the lair, train workers into soldiers, scientists and saboteurs, set traps, deal with captured agents, and dispatch teams on world-map crimes to earn money and notoriety toward your doomsday device.

How does winning work?

You pick one of three geniuses, grow your base and criminal reputation through missions and research, recruit henchmen, fend off agents, and build and use the ultimate doomsday device to take over the world.

Can you pause and play at your own pace?

It plays in real time with pause, so you can stop the action to give orders, lay out rooms and check your minions before letting the chaos roll again. Expect a steady management pace rather than fast action.

Does it play differently each time?

Yes, within one formula. Your choice of genius, base layout, trap placement, minion mix and which missions you run changes how each campaign unfolds, which makes starting a fresh evil career tempting.

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