$19.99Basement Crime pays for your game dev dream
Run a drug empire from your uncle's basement to fund your dream video game. Hire workers, upgrade production, expand turf, and hold off gangs and cops in this darkly funny, pixel-art strategy sim for tycoon fans who like it rough.
Is Basement worth it?
Basement is worth it if…
- you like tycoon games about building a shady business from nothing
- you enjoy juggling production, staff, turf, and defense at once
- you like retro pixel style, dark humor, and a tense atmosphere
Screenshots
From basement lab to criminal empire
You start small in an old uncle's basement, cooking and selling to scrape together cash for a video game. Then the operation grows: better workers, better equipment and weapons, upgraded production, higher rates, more turf under your influence.
Every dollar has a destination. Do you expand production, staff up security, or push into new selling spots? Gangs, cops, junkies, a mysterious investor, and ghosts from the past all want a piece of you, so balancing the budget means balancing trouble too.
Dark comedy with teeth
This is management with a 1990s pixel look, a strong soundtrack, and a mean sense of humor. The story follows one failed game developer's attempt to make it big the illegal way, and it keeps throwing surprises at your little empire.
It is tense on purpose. Rival crews hit your spots, police close in, and real-time fights force you to defend trucks and buildings with the mercenaries you hired. The difficulty is high and the grind is real, so saving often and planning staffing carefully is part of the job.
Good to know?
What are you actually managing here?
Production, people, and territory. You make product, sell it at higher rates as you grow, hire and upgrade workers, buy equipment and weapons, and expand your influence across the map while defending what you hold.
How do the fights work?
In real time. You send armed workers and mercenaries to protect trucks and distribution spots, clear cops from locations, and push back rival gangs. Numbers, gear, and being in the right place at the right time decide it.
Can you just build peacefully?
No. Pressure is the point. Enemies move, objectives pop up fast, and there is no pause to hide behind, so you are always choosing which fire to put out and which investment can wait.

















