$4.99Time Wasters Auto-firing chaos in space
Steer a Captain through endless swarms, level up fast, and stack upgrades until the whole screen lights up.
Is Time Wasters worth it?
Time Wasters is worth it if…
- you want a survivors-like with a sci-fi coat of paint and bosses that fill the screen
- you like short runs you can squeeze into a break, then chain together for hours
- you enjoy steering around a map instead of standing still in one spot
- you want the option to aim manually when auto-fire feels too hands-off
- you would rather grind unlocks than learn deep build systems
Screenshots
Weapons that fight while you fly
Your ship fires on its own. Your job is to steer through the swarm, grab gold, and choose which upgrades to stack when you level up. Four weapons can be equipped at once, and each Captain has a specialty that can be transformed into a Super Weapon once it is upgraded far enough. Prefer to pull the trigger yourself? Every weapon can also be aimed manually, so you can play it as a twin-stick shooter when the mood strikes. Either way, the pace is quick: ten-second waves of enemies keep arriving, Elites show up, and the answer is always the same. Fly faster, shoot harder, level up again.
A map worth flying around
The arena is not an empty void. Everything sits on a cooldown, and icons at the edge of the screen point you to what is ready. So instead of drifting in circles, you are always deciding: stick near the gold planet, or dash across the map for repairs before the shields fail. Bosses arrive every ten waves, and they are big, multi-segment ships with weapon systems you can shoot off piece by piece. That is the point.
One more run, in minutes
Runs are short, which is dangerous in the best way. Between them, Space Cubes let you start future runs stronger: outposts already established, Captains already upgraded before you launch. During a run, Time Cubes bend the timeline itself, rerolling upgrade choices or compressing time to grab several upgrades at once from the shop. Each Captain also has a unique Loyalty Challenge, and after the final boss there is Endless Mode, where the enemies simply never stop coming. It is built for short sessions that turn into long evenings, one run at a time.
Can you play it solo?
Can you play it solo?
Yes, it is a singleplayer game through and through. You pick one Captain, crew their ship with support upgrades, and take on the waves alone. The challenge modes and Endless Mode are all built around one player.
Do you need good aim?
Not by default. Weapons fire automatically at nearby enemies, so skill is mostly movement and upgrade choices. If you do want to aim, every weapon can be switched to manual fire, but it is an option, not a requirement.
How long is a run?
Short. Waves come in ten-second bursts and a run wraps up in minutes, which makes it easy to fit in one more attempt. The grind for Space Cubes between runs is where the longer hours go.
What are Time and Space Cubes?
Two currencies that do different jobs. Time Cubes work during a run, letting you reroll upgrade choices or compress time for instant upgrades.























