$19.99Through the Woods A Mother's Search in Norse Darkness
Follow a terrified mother through a Norwegian forest as she hunts for her stolen son among creatures from the old folk tales.
Is Through the Woods worth it?
Through the Woods is worth it if…
- you want a story-first horror game where the dread comes from atmosphere rather than constant jump scares
- you are drawn to Norse mythology and the darker side of Scandinavian folklore
- you enjoy exploring dark forests at a slow pace, flashlight up, listening for what moves
- you would rather sneak and run than fight, and a game with no combat sounds fine
- you like a short, moody game you can finish in an evening or two
Screenshots
A forest straight out of the folk tales
The setting is a forest on Norway's western shore, and it takes the old stories seriously. Trolls, hulders, draugs and man-eating wolves all come out of Norwegian folklore, and none of them are here to be friendly. You cannot fight anything. You sneak past, you hide, you run, and when a creature gets close you use your flashlight to drive it back for a moment. Each monster behaves differently, so the way you slip past a troll is not the way you slip past a huldra. There is a moment when the ground starts shaking under slow, heavy footsteps and you realise the trees ahead are not trees. That is the game working exactly as intended.
A story told in the dark
The whole game is a mother re-telling what happened after her son Espen was snatched away by a stranger in a boat, and the narration reacts to what you do as you play. You explore abandoned villages, caves and Viking-age ruins, gathering clues and scraps of the past while the forest closes in. Sound carries the fear: in the darkness, listening becomes the core mechanic, and the soundtrack draws on old Norse ballads. The story starts as a grounded drama about a mother and her strained relationship with her son, then slides into myth, and the ending asks you to question what you have actually been told. It is short, a few hours, and built to be finished in a sitting or two.
What should you know before playing?
Can you fight the monsters?
No. You have no weapons at all. Your tools are your legs, your ears and a flashlight that can push certain creatures back for a moment. Getting past something means hiding, sneaking or running, and learning what each creature reacts to.
Is it actually scary?
It leans on dread more than jump scares: oppressive darkness, unsettling sound and the constant feeling of being watched. Some players find the creatures genuinely frightening, especially the trolls, while others who play a lot of horror find it more tense than terrifying. If you spook easily, it will get under your skin.
How does the narration work?
The game is framed as the mother re-telling the events of her son's disappearance, and the narration reacts to what you do as you explore. It is a storytelling device rather than a branching plot: you follow one path, but the way the story is told shifts around you, and the ending plays with how much of it you trust.


















