Starblast artwork$9.9980%Very Positive

Starblast Mine, upgrade, steal gems

Blast asteroids, grow your ship and take on other players in quick, frantic arcade rounds.

Is Starblast worth it?

Starblast is worth it if…

  • you want short, frantic arcade rounds you can start and finish in one sitting
  • you like competing against real players and climbing a permanent leaderboard
  • you enjoy upgrading through a big ship tree and trying different builds each run
  • you want a colorful retro shooter to play together with friends

Screenshots

Mine, upgrade, repeat

Every round starts the same way: you fly at asteroids and shoot them apart for gems. Gems raise your stats and buy you the next ship in the tree, and the next one after that. The tree has 7 tiers and 31 ships, each with its own laser pattern and abilities, so a run can end somewhere very different from where it started. There are 10 weapon classes plus secondary weapons and powers, which is where the real decisions live: one build might lean on offense, another on staying alive. The loop is simple enough to pick up in minutes and deep enough to keep arguing about with yourself.

Four ways to fight

Survival is the purest form: mine, upgrade, steal gems and be the last ship flying. Team mode splits the map between three stations; you mine crystals home to upgrade your base, raid enemy mining missions, escort the big slow haulers or assault a station head-on, and the round ends when the stations fall. Deathmatch is the short, sharp one: pick one of two ships, hunt your targets and be first to 12 points. A fourth mode was still under wraps at release. Different objectives, same easy-to-learn core, so switching modes costs you nothing.

Look the part

The visuals are bright, saturated and proudly retro, with lively effects that read clearly even when the screen is full of lasers. Your ship is yours to dress: custom materials like Titanium and Gold, laser styles such as Lightning and Digital, and a badge from Pirate to Star. None of it changes how the ship flies, which is exactly the point. Procedural generation builds the star systems and asteroid fields, so you almost never drop into the same arena twice, and the music gives the whole thing a retro-futuristic hum.

Better with a lobby full of friends

This is an online multiplayer game first and foremost: every ship you meet is another person, and rounds are built around joining in, coordinating and jumping straight into the action. Team mode gives a group natural jobs to split up, one mines, one escorts, one hunts, and the custom game creator lets you set up private matches with your own rules: map size, asteroid strength, ship speed, starting ships, number of teams. Share the setup and your session becomes a private party or a public event. Chaos is part of the deal, and the funniest moments come from it.

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