
Socialism Simulator
The civil war is over. To the rapturous cheers of the crowd, you and four of your companions take control of the country.
Looking for that same dark and replayable spark as Soviet City? Start with these games when you are ready.
Build a small non-aligned republic into an industrial power where every brick, bus ride and bottle of booze has to come from somewhere. You plan mines, factories, housing and heating, trade in rubles and dollars, and keep citizens fed, educated and loyal. Slow, deep and stubbornly logical.
Also in City builder · Dark, Replayable
Sandbox economic simulation game about class struggle. European country is in a deep crisis. You are the mayor of the capital. Social unrest is inevitable. What price will you pay to save your people from anarchy?
Also in City builder · Dark, Replayable
The civil war is over. To the rapturous cheers of the crowd, you and four of your companions take control of the country. The young socialist state proudly raises its flags, its eyes fixed on a distant, bright future.
Dark, Replayable, Retro
A city builder with no money: everything runs on food, coal, skilled work and over 30 other resources. Urbek's cities grow organically around what you build, from farm villages to nightlife districts, and every choice has trade-offs. A calm, thoughtful puzzle in city-builder clothing that rewards planning and patience.
Also in City builder · Replayable, Retro
Songs of Syx is a low fantasy city-builder where a scrappy village can grow into a metropolis and empire, simulated citizen by citizen. You lay out houses and streets, balance food, work and upkeep, and lead real-time battles with thousands of soldiers. Deep, systemic, and highly replayable.
Also in City builder · Replayable, Retro
Create a 21st century micro-nation and experiment with economic and political ideals. Futuristic skyscrapers or spreading slums, the Nation relies on your economic and city planning skills.
Also in City builder · Replayable
Take the General Secretary's chair in the USSR's last decade and decide whether it ends in greatness, reform, collapse or something nobody predicted. A deep, real-time political sim with dozens of endings, treacherous politicians, a stubborn economy and the whole world to win over or bully. Hard to master, harder to put down.
Dark, Replayable, Retro
Welcome to Technotopia, a city-builder card game. Take on the role of an AI designed to build a perfect city. Build districts, meet the needs of diverse communities and maintain the delicate balance between factions vying for control over you!
Also in City builder · Replayable
A cozy city builder set in a 19th century Mediterranean region. Place every house, flower bed and winding street exactly where you want, watch families settle in with their pets, and grow a sleepy village into a prosperous city, all at your own pace. No timers, no loans, no stress: just you, voxel sunshine and a very patient population.
Also in City builder · Replayable, Retro
Run a post-collapse megacity where every decree has a cost. Balance industry, survival, politics, war, ecology, and human lives in idle-strategy simulation. Play in real time or one turn at a time. Idle/strategy/sandbox/dystopian/city builder.
Also in City builder · Dark, Replayable
A deposed rat monarch rebuilds a kingdom from scratch in a cute 2D colony sim with a real economy underneath. Your ratizens earn, spend and grumble on their own, so taxes, jobs and laws actually matter. Found a city, set policy, survive raids, and dig up the remains of the great old rats.
Also in City builder · Replayable
Easy to start, hard to master, and great to tinker with for hours.
Also in City builder · Replayable

The civil war is over. To the rapturous cheers of the crowd, you and four of your companions take control of the country.

Grow a city from farm village to nightlife district, balancing food, coal, education and dozens of other resources as it expands.

Steer the Soviet Union through its final years as every decision, from the economy to diplomacy, pushes history toward one of dozens of endings.

Welcome to Technotopia, a city-builder card game. Take on the role of an AI designed to build a perfect city.

Run a post-collapse megacity where every decree has a cost. Balance industry, survival, politics, war, ecology, and human lives in idle-strategy…

Build a cozy voxel town where every citizen works, pays rent and votes, and try to keep them all happy while the numbers refuse to lie.

Rule the USSR through Perestroyka and steer it toward democracy, dictatorship or any path in between.

The Regional City Builder: Let's Build Something New.

Frostpunk is a society survival game about keeping the last city on Earth alive in an endless freeze.

A new city will be established on a flat plain and its administration has been given to you.

For the glory of Motherland, the truth shall never be revealed. None of us expected this, Yet history is repeating itself.

Take care of restoring the economy and the status of a superpower of a once great country in one of the most difficult times for Russia.

City Tales is a medieval city builder, allowing you to unleash your creativity and shape vast cities that break outside a traditional grid.

Lay out streets and homes on a sunny Mediterranean coast and watch a small settlement grow, with nothing rushing you along.

Build a cozy voxel town where every citizen works, pays rent and votes, and try to keep them all happy while the numbers refuse to lie.

Lead Pompeii's rebirth across centuries, laying out streets, trading across the Empire and shaping the city's story at your own pace.

Welcome to Technotopia, a city-builder card game. Take on the role of an AI designed to build a perfect city.

Lead flood survivors, scavenge a drying seabed and stack a shanty town toward the sky while physics, hunger and factions test every beam.

Steer the Soviet Union through its final years as every decision, from the economy to diplomacy, pushes history toward one of dozens of endings.

Rebuild a rodent kingdom where every citizen earns and spends on their own, so your laws and taxes truly shape the city.

The civil war is over. To the rapturous cheers of the crowd, you and four of your companions take control of the country.

"Pile Up!" is a strategic building game which you need to build houses, fulfill your people’s requests and manage your risky buildings in different…

Grow a city from farm village to nightlife district, balancing food, coal, education and dozens of other resources as it expands.

Lead a band of survivors from a bare settlement to an industrial metropolis, keeping them fed, watered and alive along the way.

Run a totalitarian colony, bend citizens to your will and charge into the war yourself in first person.

Run a post-collapse megacity where every decree has a cost. Balance industry, survival, politics, war, ecology, and human lives in idle-strategy…

Lay out streets and homes on a sunny Mediterranean coast and watch a small settlement grow, with nothing rushing you along.

Lead Pompeii's rebirth across centuries, laying out streets, trading across the Empire and shaping the city's story at your own pace.

Lead flood survivors, scavenge a drying seabed and stack a shanty town toward the sky while physics, hunger and factions test every beam.

City Tales is a medieval city builder, allowing you to unleash your creativity and shape vast cities that break outside a traditional grid.

Build a cozy voxel town where every citizen works, pays rent and votes, and try to keep them all happy while the numbers refuse to lie.

Whiskerwood is a city builder about industrious mice raising a colony on scattered islands while paying tribute to their cat overlords.

"Pile Up!" is a strategic building game which you need to build houses, fulfill your people’s requests and manage your risky buildings in different…

Steer the Soviet Union through its final years as every decision, from the economy to diplomacy, pushes history toward one of dozens of endings.

Rebuild a rodent kingdom where every citizen earns and spends on their own, so your laws and taxes truly shape the city.

Grow an industrial metropolis in an alternate interwar world, feed its factories and armies, and conquer more than 100 regions on land, at sea and…