$4.99SOS OPS! Save the City, Badly, Together
Team up as clumsy emergency responders and rescue a colorful city with wobbly physics, one laughing disaster at a time.
Is SOS OPS! worth it?
SOS OPS! is worth it if…
- you want a co-op game that produces funny stories, not clean victories
- you like wobbly physics and plans that fall apart with friends
- you enjoy Human Fall Flat and want something in the same spirit
- you prefer fast missions with no tutorials or busywork
- you want PvP arenas where you set the rules yourself
Screenshots
Saving the city, sort of
You play a team of emergency responders. In theory. In practice, someone fights a fire, someone carries a cat to safety, someone drops a teammate off a roof, and someone has no idea what the objective is but keeps trying anyway. Missions move fast and ask for constant movement, and the game never punishes you for doing something stupid instead of the plan. Nobody checks whether the rescue was done properly. The win condition is really how loud the room gets.
Physics that ruins everything
The physics engine is the whole personality of this game. It breaks careful plans, turns simple actions into chains of failures, and occasionally hands you a victory nobody intended. Climbing, carrying and driving all wobble, so a straightforward rescue can end with a teammate flung across the map or a vehicle doing something no emergency service would approve of. If you like games where the plan falls apart in the funniest possible way, this is that. If you want precise, reliable controls, it will test your patience.
Built for a full couch
This is a party game in the truest sense: simple rules you can explain in a minute, short missions, and comedy that comes from watching each other fail. Grab up to four players, online or together, and every round produces moments nobody saw coming. There is no tutorial and no tedious setup, so you can hand a controller to someone who has never played and they will be contributing to the disaster within seconds. The cartoon look is bright and cheerful, which suits a game where the fire brigade is the biggest hazard.
Better with friends
The game is built around a lobby: join up, pick a mission, and coordinate (loosely) with up to four players. The co-op story missions range from quick three-minute jobs to longer operations, so it works for a short session or a whole evening. You can also jump into PvP and PvE modes with other players online. One honest note: this game is far less fun alone. It is made for the back-and-forth of a group, the blaming, the rescuing and the accidental sabotage, so bring people.
Can you set your own PvP rules?
Can you play against your friends, not just with them?
Yes. A PvP mode lets you pick an arena on the in-game computer and fight directly, with weapons and power-ups spawning on the map that you drop when you die. There are five arenas to start, including a volcano crater, a factory and a pyramid.
Can you decide the match settings yourself?
Yes, the PvP rules are yours to set: time limit, kill goal, an infinite mode, and how fast gear spawns. So a group can tune a match to be a quick brawl or a long contest without leaving the game.
Can you customize your character?
Yes, there is character customization, so your responder can look exactly as unprofessional as the team behaves.
Is there more content beyond the base game?
There are DLC packs that add extra missions, and several are well liked for adding more silliness to an already funny game. Fair warning from long-time players: some DLC levels are much harder than the base missions, so they suit groups who enjoy a stubborn challenge.


























