$9.99Quake II Blast cyborgs into spare parts
Crash-land alone on the Strogg homeworld and shoot your way out, alone or with friends in co-op.
Is Quake II worth it?
Quake II is worth it if…
- you want a shooter that starts fast and never slows down
- you like old-school FPS design with modern conveniences like a compass and objective tracker
- you have friends who will join a lobby for co-op or split-screen deathmatch
- you remember 1997 fondly, or you want to see where the boomer shooter began
Screenshots
One marine against a war machine
Humanity struck at the Strogg homeworld and lost. You are one of the survivors, outnumbered and outgunned, fighting through fortified military installations to shut down the enemy's war machine. The Strogg are half machine, half corpse, and they fight dirty: infantry keep firing even when badly wounded, flyers come straight at you, and berserkers charge. The remaster sharpens their behavior, so enemies strafe, dodge projectiles and chase you across platforms instead of standing still. Combat is fast and relentless. You pick up a gun, meet a horrible cyborg, and solve the problem, level after level, with the fate of humanity riding on it.
Guns, gore and a heavy rock soundtrack
The arsenal is the point. You start with a shotgun and work your way up to the super shotgun, the railgun and the BFG, each one built to turn Strogg into spare parts. Gore is part of the deal: enemies come apart in chunks, and the enhanced version improves the animations and the gore along with everything else. Underneath it all runs the original heavy rock soundtrack by Sonic Mayhem, industrial and driving, and it fits the fighting perfectly. Five minutes in, you are blasting cyborgs apart while the music kicks. There is no crafting and no busywork, just you, the guns and the next room of enemies.
Four campaigns in one package
This is the complete Quake II. The base campaign is here, enhanced with 4K support, widescreen, colored lighting and restored AI. Both original mission packs are included: The Reckoning sends an elite commando force through industrial landscapes, waterways and canyons full of mutants, up to a secret moon base, while Ground Zero has you freeing trapped comrades and destroying the Gravity Well, the weapon holding humanity's fleet hostage. There is also Quake II 64 with all 19 of its campaign levels and its own soundtrack. And MachineGames built a brand-new expansion, Call of the Machine, with 28 levels about a singularity deep in Strogg space that could collapse reality itself.
Better with friends on the couch or online
Jumping into a lobby is quick, and fighting through a Strogg installation with three other marines turns the maze-like levels into a shared mess of reviving, covering and arguing over the BFG. If you would rather compete, multiplayer runs up to 16 players online, with bot support for offline deathmatch and team deathmatch, so you can sharpen your railgun aim without anyone else even being awake.


























