$9.99Paranormal Cleanup Horror chores with friends
Clean haunted houses while something hunts you through the halls, alone or with up to three friends.
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The worst chores ever invented
The job list sounds harmless: unclog toilets, fix broken sewage pipes, scrub ectoplasm off the walls, dispose of moldy pizza (by eating it, apparently), bag up trash. Then you remember where you are. Every chore you finish makes the place angrier, so the work itself is what stirs the thing up. You decide how far to push: clean fast and loud, or creep through half-dark rooms doing one careful task at a time. The mess is the mission, and the mess is also the bait.
Something in here does not want you cleaning
Every location has its own supernatural resident, from ghosts to cult leaders, and none of them are happy about your presence. Every action you take feeds their anger, and their behavior scales with it. When the hunting starts, you hide: in closets, in the dark, holding your breath while 3D audio tells you exactly how close it is. Get caught and you go down hard, so a medkit in your pocket matters. The sound design does a lot of the scaring; listen before you mop.
Banishing the thing for good
If scrubbing and running is not enough, you can go on the offensive. Optional objectives let you weaken or even banish the entity: find the items tied to it, unlock the sealed-off parts of the map, and do what needs doing with them. Burn the right things and the haunting loses its grip, leaving you to finish the shift in peace. It is riskier than hiding, since you are actively poking the monster, but a clean house with nothing in it beats a clean house with something in it.
Eight haunted workplaces
The cleaning company sends you to eight locations, and they are not all cramped hallways. Suburban houses, whole streets, a summer camp, a high school. Each one comes with its own entity and its own layout to learn, and every playthrough shuffles where items, objectives and entity events show up, so no two shifts play out the same. On top of the job itself there are collectibles to hunt and hidden corners to poke through, which gives the maps more to offer than just surviving them.




















