$24.99Onward Real infantry combat in VR
Handle your rifle manually, talk to your squad and fight rounds where one mistake ends everything.
Is Onward worth it?
Onward is worth it if…
- you want a VR shooter where reloading and aiming take real hands-on skill
- you like winning through communication and planning, not just reflexes
- you have friends to run four-player co-op missions with
- you enjoy competitive PvP where one mistake ends the round
- you prefer grounded, realistic combat over arcade run-and-gun
- you want full cross-play so any headset can share a lobby
Screenshots
Guns you handle with your own two hands
Onward is a first-person shooter where the rifle is in your hands, not on a controller stick. You reload, aim and fire the way a soldier would, and the game's realistic weaponry and combat mechanics push your skills hard. Two people who know the game well call the gun handling the best part, and it is easy to see why: every fight starts with what your hands do. You shoulder the weapon, check your magazine, clear a room one angle at a time. It is gritty, grounded infantry combat, and it feels nothing like pointing and clicking.
Squad play, or the round is lost
This is a game about teamwork. To win, you have to communicate, coordinate and strike together, whether you are up against other players in competitive PvP or working through co-op PvE missions with up to four people. Defeat comes fast when a squad falls apart, and victory lands hard when a plan comes together. You pick your class, agree on a route, call out what you see, and hope the person covering your shoulder actually covers it. The tactical tag is not decoration: talking to your team is a mechanic, and the most important one.
Something to play with friends, whatever the evening calls for
For a night of playing together, Onward covers a lot of ground. There are intense multiplayer battles against other squads, four-player co-op missions where you fight side by side, and solo modes for when the lobby is empty. Cross-play is fully supported, so it does not matter which headset your friends own: you join the same lobby, coordinate, and jump into rounds. The sessions are social by design, a mix of shared objectives and friendly rivalry, and a round lost together is usually as good a story as one won.





















