
States of Power
Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.
Miss the replayable pull of Nations? You might settle into these games easily.
Take control of any nation and shape its future. Manage resources, trade, and taxes, engage in real-time warfare, navigate global diplomacy, and react to dynamic world events. Build a thriving economy, forge alliances, and command armies in a constantly evolving world!
Replayable
Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session. Easy to pick up in minutes, deep enough to master, with a built-in Scenario Editor for making and sharing your own worlds.
Replayable
You get one country and one promise to keep: world domination. Dummynation is a real-time grand strategy game with shifting borders, streamlined economy and diplomacy, and no chores. Invade, negotiate or outgrow your rivals, alone or against real players, in sessions that end long after you meant them to.
Replayable
Age of Clicks mixes grand strategy with idle progression: build a nation from the ground up, grow its industry, raise armies and click your way to a world painted in your colors. Low entry barrier, endless upgrades, and every conquest unlocks new resources and a bigger map to take.
Replayable
Draw your own nations onto a map, name them, and watch history unfold one card at a time. Kingdoms expand, split, unite and collapse while you decide which stories deserve to happen. A calm, turn-based sandbox for anyone who ever doodled empires in a school notebook.
Replayable
Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.
Replayable
A grand strategy sandbox where history writes itself. Watch nations rise, ally and collapse on their own, reach in with God Mode to redraw the map, or take command of any country, including the 1912 First World War campaign. Then build your own worlds, campaigns and national AI from scratch.
Replayable
An approachable turn-based grand strategy sandbox. Pick a country, forge alliances, trade, raise armies and rewrite history, solo or with friends. Easier to learn than the big grand strategy names, quick to return to, and endlessly replayable thanks to map and scenario editors plus community mods.
Replayable
Grand strategy in 2092: take the helm of a Solar System Great Power, colonize nine worlds, build space fleets ship by ship, and fight wars that can end in nuclear fire. Deep politics, wild alternate histories, and a whole solar system to conquer, alone or with friends.
Replayable
Age of History II is a turn-based grand strategy wargame about running a civilization from the dawn of history to the far future. You manage economy, technology, diplomacy and armies to unify the world or conquer it, province by province. Simple to learn and easy to replay, it suits map lovers who want big alternate-history what-ifs without heavy rules.
Replayable
A map simulator for watching custom AI nations fight over the world. Paint terrain and borders, set stats and behaviour, then sit back while alliances form, revolts spark and puppet states flip the map. Made for history and geography nerds who like asking what if and watching chaos answer.
Replayable
Lead your country through the Victorian age, expand your empire as you go head to head with the great powers of the world.
Replayable

Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.

Pick a nation, then grow it by force, trade or diplomacy until the whole map answers to you.

Grow an industry, raise armies and take over the map in a strategy idler where every conquest opens up more to manage.

Sketch kingdoms onto a blank map, deal out their fates card by card, and see which empires rise, fracture or fade.

Watch nations rise and fall on their own, redraw the map as a god, or take command of any country in a world you can build from scratch.

Pick a nation, build alliances and armies, and take your own version of history into turn-based matches with friends.

Guide a civilization from ancient times to the far future, deciding when to build, negotiate or send armies across the map.

Draw your own nations and borders, then let the AI turn your map into an ever-changing story of alliances and war.

Lead your country through the Victorian age, expand your empire as you go head to head with the great powers of the world.

Kingdom's Life - Large turn-based global strategy game in pixel style. You have to create your own people and state.

Guide a medieval realm from a single province to an empire, raising knights, waging war and playing the diplomatic game while the clock never stops.

Lead a civilization from its first tribe to a world power, managing armies, laws and economy as your choices bend history into something new.

Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.

Sketch kingdoms onto a blank map, deal out their fates card by card, and see which empires rise, fracture or fade.

Watch nations rise and fall on their own, redraw the map as a god, or take command of any country in a world you can build from scratch.

Pick a nation, build alliances and armies, and take your own version of history into turn-based matches with friends.

Steer a 2092 superpower through nine worlds, fleet building and deep politics, solo or with friends, where a war can end in nuclear fire.

A geopolitical simulation that starts on January 1, 2026, with the world exactly as it stood that day.

Draw a world, seed it with nations, and steer or simply observe as wars, alliances and dynasties shape its history.

Grow an industry, raise armies and take over the map in a strategy idler where every conquest opens up more to manage.

Lead any of 221 countries through a living 2026 world in this data-driven grand strategy game.

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period.

Draw your own nations and borders, then let the AI turn your map into an ever-changing story of alliances and war.

Pick a nation, then grow it by force, trade or diplomacy until the whole map answers to you.

Guide a country from ancient times to the far future, juggling war, diplomacy and politics in a sandbox that reacts to every decision.

A geopolitical simulation that starts on January 1, 2026, with the world exactly as it stood that day.

Guide one of several distinct factions across a living ocean planet, building armies and economies while the tides reshape your route to victory.

Command a World War II nation's armies, economy and diplomacy in a grand strategy wargame that fits a full match into one session.

Grow an industry, raise armies and take over the map in a strategy idler where every conquest opens up more to manage.

Discover and colonize the world, Allocate your labor force, Monopolize markets, Fight tactical battles, Survive the age of imperialism...

Lead any of 221 countries through a living 2026 world in this data-driven grand strategy game.

Pick a nation, build alliances and armies, and take your own version of history into turn-based matches with friends.

Bellfortis is a strategy game from the early Middle Ages. Expand your kingdom, use politics and power.

Sketch kingdoms onto a blank map, deal out their fates card by card, and see which empires rise, fracture or fade.

Watch nations rise and fall on their own, redraw the map as a god, or take command of any country in a world you can build from scratch.

A 4x global turn-based strategy game with a well-developed economic and military model.