$24.99LumineNight
Team up as veteran Detective Kelvin Foster and his code-cracking daughter Selen to solve murders unsolved for a decade in 1950s Summerset. Search neon-lit streets for clues, crack locks and ciphers, sneak past security, and talk lying suspects in circles. A slow-burn noir for puzzle fans who like their mysteries hand-drawn and dramatic.
Is LumineNight worth it?
LumineNight is worth it if…
- you like slow, careful planning over fast action
- you like puzzle games with codes, locks, and riddles
- you like detective stories about conspiracies and dark secrets
- you like hand-drawn anime art with a noir mood
Screenshots
A father-daughter case in neon noir Summerset
Summerset, USA, in the 1950s, is all neon light and dark streets, and a string of murders has sat unsolved for ten years. You switch between Kelvin Foster, the detective father, and Selen, his only daughter and self-proclaimed detective with a gift for codes.
You prowl crime scenes for the smallest trace, question suspects, and compare what they say against what the scene shows. When a testimony does not line up, you press the contradiction until the lie slips. Deductions stay straightforward, so the focus stays on following the trail from first killing to last secret — and on the two Fosters bickering their way through it.
Codes, locks, and quiet break-ins
This is more puzzle box than police procedure. Locked doors, hidden mechanisms, encrypted messages, and logic riddles block almost every step forward, and Selen's code-breaking is often the key.
You study a cipher, try a combination, and sneak past strict security to reach the clue you are not supposed to have. The puzzles get properly tricky and sometimes ask for outside knowledge like sheet music or English wordplay, with hints when you stall. Come for clever locks and sneaky detours first, pure deduction second.
Good to know before you start?
Can you play it solo?
Yes. It is a single-player story where you control both Kelvin and Selen as the investigation switches between them.
How does interrogation work?
You gather evidence first, then use it to challenge statements that clash with the crime scene. Correct calls strip away false testimony and move the deduction forward, with no penalty for wrong picks.
What are the stealth parts like?
At certain points you slip into guarded places without permission to find hidden evidence. You time movements and use distractions, such as a television, to get past officers.
Do the puzzles give help if you get stuck?
Each puzzle includes built-in hints. They point you in the right direction, though a few clues stay vague, so expect to sit and think — or brute-force a code — before it clicks.
























