$19.99Tangle Tower A murder case full of jokes
Question the residents, gather clues and crack a hand-drawn whodunit at your own pace.
Is Tangle Tower worth it?
Tangle Tower is worth it if…
- you like murder mysteries you can solve in a relaxed afternoon, without timers or fail states
- you enjoy witty, fully voiced dialogue and characters with real personality
- you want puzzles built from reasoning rather than inventory juggling
- you love hand-painted worlds and a soundtrack that fits every room
- you would trade a shaky ending for a charming, funny investigation
Screenshots
A murder with an impossible suspect
Freya Fellow has been killed, and the figure looming over her body with a knife in hand is the obvious culprit. One problem: that figure is a painting. That is your opening case, and it sets the tone for everything that follows. You play the detectives, working through a strange, twisted mansion from the eerie gardens up to the cold crime scene at the very top. Along the way you gather curious clues, interrogate the peculiar household, and slowly find out what really happened that night. The mystery is layered with smaller puzzles about each resident's own secrets, so there is always more than one thing to untangle.
A cast worth interrogating
Every character in Tangle Tower is fully voiced and animated, and the voice acting is superb across the board. The two detectives bounce off each other with easy, funny banter, and each suspect comes with their own quirks, their own musical theme, and their own story to unpick. You can show any piece of evidence to any character, which turns questioning into its own small game: a note found in one room might mean something completely different in someone else's hands. The dialogue is well written and often genuinely funny, and watching a suspect's face change when you present the wrong clue is half the pleasure.
Puzzles that think like a detective
There is no traditional inventory puzzle here. Instead you build a case file and solve self-contained logic puzzles, many of them built from images and sentence fragments you assemble into a deduction. It feels closer to actual reasoning than item-combining: you line up what you know until the picture clicks. If a puzzle stalls you, gradual hints appear when you fail, so you are nudged along rather than stuck. The puzzles are clever and mostly logical, and nothing here is punishing: no timers, no fail state, just you, the clues, and the case at your own pace.
A mansion painted, not rendered
Every room in Tangle Tower is digitally painted, and it shows: each location feels like a painting that came to life, from the bizarre gardens to the ominous top of the tower. Characters are hand-drawn and animated with real personality, down to small idle motions that make conversations feel alive. The original orchestral soundtrack stays unobtrusive but does real work, with music matched to each suspect and a mood that shifts as the case deepens. There is also an unlockable concept art gallery with every character, clue and location, if you want to see how it was all made. The ending divides players: many find it rushed, so come for the journey more than the destination.
Is this game for you?
Do you need to play any earlier game first?
No. Tangle Tower stands alone: it shares a detective with an earlier case, but the story, cast and mystery are all self-contained, and nothing from a previous game is needed to follow it.
Is it hard? What if you get stuck?
It is gentle by design. The puzzles are logical, and if you struggle, gradual hints appear when you fail, so you are guided forward instead of hitting a wall. There is no fail state and no penalty for wrong guesses.
Can you play it solo?
Yes, it is a singleplayer game from start to finish. You play as a pair of detectives, but you control both of them yourself.


























