Free to playHammerfight Physics you can feel in your wrist
Pilot a flying war machine, swing heavy weapons with your mouse and turn raw momentum into brutal, chaotic fights.
Is Hammerfight worth it?
Hammerfight is worth it if…
- you enjoy games that are hard, unforgiving and built purely on skill
- you want combat where the weapon's weight and physics actually matter
- you like mastering an unusual control scheme until it feels like second nature
- you want a short, strange story with choices and multiple endings
- you have a friend for local multiplayer, up to four players in extra modes
Screenshots
Combat you swing with your own hand
Your rider hangs from a flying machine, and his weapon follows your mouse. Wave it in circles to build momentum, then whip it through an enemy and watch the physics do the rest. A solid hit can stun a foe, send him careening into a wall or knock him into a flame trap, and the weight of the hammer genuinely comes through your hand.
Every weapon behaves differently. Blades cut skin but struggle against armor; maces and war hammers crack through heavy plating; each has its own weight, reach and feel. Hitting with the tip of a sword is not the same as hitting with the hilt. It takes a while to learn how to steer a machine while swinging a weapon around it, but once it clicks, landing a clean strike is enormously satisfying.
A strange world with real choices
The setting is steampunk with an Arabian flavor: a world of flying machines, ancient warrior tribes and airborne dangers. You play the last of the Gaiyar, and the story, told with high quality art, is emotional even when its invented vocabulary takes some decoding.
Your decisions along the way change which missions you face and which ending you get, so the campaign rewards more than one run. Finishing it repeatedly is also how you unlock the full arsenal of more than 50 weapons, from sabers and greaves to an arquebus. Weapons can be combined, thrown, and socketed with gems that add fire, frost, lightning or life drain.
What else should you know?
Can you play with friends?
Yes, locally. Besides the story campaign there are three additional modes for up to 4 players, including an arena where you fight for titles and banners, a hunt mode that takes you down into the Abyss, and a ball game. The arena even cycles between day and night during long fights.
Does it hold up today?
It is an experimental indie game from 2009, and it shows in places: a small resolution, a few rough edges and little hand-holding. But the physics combat that makes it special still works exactly as designed, and the visual style, effects and destructible scenery hold up well. Patience with the old-school parts pays off.


















