$17.99Hellish Quart Duels decided by a single thrust
Face off in physics-driven 17th century sword fights where one clean hit can end it all.
Is Hellish Quart worth it?
Hellish Quart is worth it if…
- you want sword fights that follow real historical fencing instead of fireballs and acrobatics
- you enjoy duels where one clean hit can decide everything
- you have a friend within couch distance for local two-player matches
- you are into HEMA or historical martial arts and want to spar at a keyboard
- you like short, tense rounds you can chain for hours in survival mode
Screenshots
Fencing, not button mashing
Every attack comes from one of four angles, mapped to four gamepad buttons, and the moves are motion-captured from real historical fencing. Combinations unlock special attacks and combos, and when you are not attacking, your fighter automatically guards with the autoguard feature. Winning takes timing, distance, speed and wits, the same things real fencing takes. One clean thrust to the chest can end a duel in seconds; a sloppy swing can leave you open just as fast. There is no health bar to hide behind, so every exchange matters and every hit lands with weight.
Duels with a sharp edge
Fights here are short and brutal. Blades clash in real-time physics, so a parry can turn into a killing counter in one motion, and a mistimed attack can cost you an arm. Wounds are located and honest: a graze slows you down, a solid cut to the head ends things. The setting is the 17th century Polish-Lithuanian Commonwealth, with clothes reconstructed from 3D scans of the period, and opponents ranging from Zaporozhian Cossacks and Polish Hussars to Tatars, Turkish Janissaries, Swedish Reiters and French Musketeers. Each carries a different weapon and a different way of trying to kill you.
Two fencers, one couch
This is a game made for two people in the same room. If the rivalry gets out of hand, you can both cool off in safe sparring with wooden weapons, or suit up in modern HEMA gear and train without anyone losing a head. It is the kind of game where one more round turns into an evening, and where the loser always demands to see the winning thrust again in slow motion.
Can you play it online?
Can you play it solo?
Yes. There is a cinematic story mode, an arcade mode, quick fights against AI opponents, and a survival mode with online leaderboards. If you just want to sharpen your technique, you can spar with wooden weapons or train in modern HEMA gear without anyone swinging back at full force.
Is there a VR mode?
Yes, an optional one. The game plays fine on a controller or keyboard, but if you own VR equipment you can step into the duels directly. It is a bonus, not a requirement.
Is it hard to learn?
The controls are simple: four buttons for four attack angles, plus automatic guarding when you are not attacking. What takes practice is the fencing itself, reading your opponent, managing distance and committing at the right moment. Button mashing gets you killed quickly, which is rather the point.
























