$9.99FRAMED Collection Rearrange the panels, rewrite the story
A noir spy story told in comic panels, and you hold the pen. Drag the frames into a new order and the same page becomes a stylish escape, a botched heist or a very funny death. Two award-winning puzzle games in one collection, with hand-drawn silhouettes and a live jazz soundtrack.
Is FRAMED Collection worth it?
FRAMED Collection is worth it if…
- you like puzzles built on logic and imagination rather than twitchy reflexes
- you want something relaxed that works well in short sessions
- you love comics, noir films and stylish, minimalist art
- you enjoy a story told without a single word of dialogue
Screenshots
Rearrange the comic, rewrite the story
Every page is a short comic strip, and the panels are out of order. Your job is to drag them around until the story works: the hero grabs the hammer, rings the bell, slips past the guard and vanishes with the case. Get it wrong and the same panels tell a different story, one that usually ends with an untimely death or a pratfall, which is half the fun.
Later pages add new tricks. Panels can be rotated to change perspective, and some can be reused, looping back through the same frame with a different outcome. In FRAMED 2 you even shuffle panels while the action is running, swapping a ladder into place a heartbeat before the hero needs it.
A noir world in silhouette and jazz
The whole thing is drawn by hand: flat, dark colours, silhouetted spies and detectives, and animation so smooth the panels play like little films. Nothing is said out loud. The story of a stolen case, a mysterious woman and a lot of people with flashlights is told entirely in action, which makes every page a small silent movie you get to direct.
The soundtrack is performed live, jazz with modern, funky beats, and it does real work. It tightens the tension during a chase, cools things down for a quiet meeting, and the transitions between scenes and tracks flow into each other so the comic reads like one continuous picture.
How long does it take to finish?
Is it difficult, and what happens if you fail?
The difficulty curve is satisfying rather than punishing. If a panel sequence goes wrong, the page simply restarts, so failure costs you seconds, not progress. And failure is part of the design: a wrong arrangement still plays out as a complete little story, often a comedic one, with the hero tumbling through a window or meeting an unexpected end. Some late puzzles ask you to swap panels quickly before the frame locks, which can take a few tries.
Can you play it with sound off?
Yes, and it works well. The story is told entirely without narration or dialogue, purely through what happens inside the panels, so nothing important is lost in silence. That said, the live jazz soundtrack is a big part of the mood, so headphones are worth it when you can.

















