$19.99Creaks Monsters that melt into furniture
Solve your way through a strange mansion where light turns lurking monsters into harmless household objects, one clever puzzle at a time.
Is Creaks worth it?
Creaks is worth it if…
- you like puzzles that ask you to watch, plan and think a few moves ahead
- you want something calm and atmospheric to unwind with, at your own pace
- you enjoy wordless stories you piece together yourself
- you loved Machinarium or Samorost and want Amanita's craft in a new shape
Screenshots
Monsters that are only furniture
The central trick is a good one: the creatures stalking these corridors are deadly in the dark, but switch a light on and they freeze into ordinary chairs, wardrobes and coat racks. You can climb on them, block a path with them, lure one under a lamp and walk right past. Later you get a small hand-cranked gadget that lets you flip lights from a distance, which changes what a room can become. Every puzzle is built from this one idea, and the game keeps finding new angles on it. A monster that mirrors your moves, one that does the opposite, one that charges on sight: you watch, learn the pattern, then plan your route through.
A mansion worth staring at
Everything here is painted by hand, and it shows. Interiors are dense with small drawn details, distant backdrops open up across whole floors of the house, and the palette of deep blues and warm lamplight does half the storytelling. The sound carries the rest: creaks, skitters and odd vocal effects for every creature, over an eclectic score by Hidden Orchestra. There is no spoken dialogue at all. The story comes through gestures, music and what the rooms themselves tell you, which makes uncovering the mansion's great secret feel like piecing together a dream. Hidden paintings are tucked into secret rooms, some of them little mechanical toys you can play with.






















