
The Scouring
Command an army or fight as one hero, tearing through bases, dungeons and undead nights with friends or rivals.
Chasing that competitive and brutal feeling you got from Don't Feed? These games line up well for what comes next.
An old school fantasy RTS with a twist: lead humans or orcs in fast, destructive battles, or hand your base to the AI and fight as a single hero. Defend against undead at night, level every unit, and raid dungeons for loot. Play solo, with friends, or against up to eight players.
Competitive, Replayable, Fast-paced
A revolution of farm animals, fought with flamethrowing Boars and gas-lobbing Skunks. A fast, funny RTS where your commander is the cursor, matches last minutes, and the loser gets eaten.
Competitive, Retro, Replayable
Warpips is a tug-of-war strategy game where you pick the units and the little soldiers do the fighting. Spawn infantry, tanks and helicopters, call in airstrikes, and push the line to the enemy base. Rounds take 10 to 20 minutes, there is no micromanagement, and every battle plays out differently.
Competitive, Retro, Replayable
Grab territory, keep your armies fed, and out-think a real opponent in short, sharp matches. Easy to learn, hard to master, and quick enough for one more round.
Competitive, Retro, Replayable
A retro RTS built for scale: over 50 units, experimental war machines and battles with thousands of sprites running smoothly. Play challenges, skirmish or sandbox, then take it online with up to 10 players. Simple to learn, endlessly moddable, and the kind of game you keep coming back to.
Competitive, Retro, Replayable
A fastpaced, military tug-of-war game with minimal micromanagement. Choose and deploy from a mix of specialized military units to overwhelm the enemy. Experiment with a huge variety of unit compositions, synergies, abilities, and upgrades to lead your army to victory!
Retro, Replayable
Eternal Battlefield is a free multiplayer royale-style arena game. 4 teams of 2 go head-to-head in an exciting, spell filled arena death match where the last team standing wins. Defeat neutral creeps and enemy players to grow your forces!
Competitive, Replayable, Fast-paced
Command mech armies in round-based battles where brains beat reflexes. You draft troops, tune their tech, place them just so, then watch swarms and titans trade fire in 3D. Built for clever counters and comebacks, in 1v1, 2v2, free-for-all or Survival.
Competitive, Replayable
Line War is a strategy game where you command by drawing: lines across the map move tanks, hold fronts and launch attacks. Built around planning rather than fast clicking, with random maps, territory to conquer and matches for up to eight players. If you like outthinking an opponent more than outclicking one, this is your kind of war.
Competitive, Replayable
Dogs Of War Online is a multiplayer tactical game, based on the classic board game "Confrontation". Build your own company of mercenaries from the wide range of units available and challenge thousands of players in intense battles.
Competitive, Replayable
Take command of mighty Vikings, sly Persians or brutish Demons! Destroy your opponent’s base while defending your own in this action-packed side-scrolling RTS!
Competitive, Retro, Replayable
War Party is a strategy game where you enter a prehistoric world of Dinosaurs, Cavemen and Magic! Build up your chosen faction, gather resources, explore the land and command them against enemy tribes and wildlife! Will your story be about Life, Death or Balance? Can you survive?
Competitive, Retro, Replayable

Command an army or fight as one hero, tearing through bases, dungeons and undead nights with friends or rivals.

Welcome to the frontlines! Build towers, muster armies, and conquer the map.

Raise a base, mass tanks, ships and planes, and push across land, sea and air in fast, friendly-looking battles that stay easy to start and tricky…

Claim territory and command minimalist armies in quick tactical matches against other players.

Build armies on colorful round maps, then take over neighbouring discs in quick matches, alone or with friends.

Build bases, command huge armies and outplay rivals in ranked matches on a nuclear-scarred Earth.

Isometric. Massively Multiplayer. Capture The Flag. Skirmish. Bug Hunt. And more.

Build a medieval town, raise armies and survive massive sieges with real-time-with-pause tactics.

Arm a squad of naked, amnesiac humans, march them through a procedural dungeon and watch them fight without you.

Golden-age RTS classic. Fast-paced action & strategic decision-making, battling evil arch-enemies, zombies, and retro-futuristic technologies.

Draw fronts and attack routes across the map, then watch your tanks carry out the plan against up to seven other players.

Pick your units, call in airstrikes, and let the little soldiers fight for every inch of the line.

Welcome to the frontlines! Build towers, muster armies, and conquer the map.

Command units, call down bases and draft a fresh build after every battle in a fast sci-fi RTS where each run plays out differently.

Fast-paced tactical battles where every move can turn the tide. Outsmart your opponent, adapt on the fly, and turn the battle in seconds.

Build armies on colorful round maps, then take over neighbouring discs in quick matches, alone or with friends.

Claim territory and command minimalist armies in quick tactical matches against other players.

The rats told me to make this game. Run and gun alongside your troops in the Great Rat War against the vile TechnoRat armies.

Golden-age RTS classic. Fast-paced action & strategic decision-making, battling evil arch-enemies, zombies, and retro-futuristic technologies.

Command an army or fight as one hero, tearing through bases, dungeons and undead nights with friends or rivals.

Build bases, command huge armies and outplay rivals in ranked matches on a nuclear-scarred Earth.

A fantasy RTS where peasants become samurai, bandits or cannoneers depending on where you send them to train.

Build a medieval town, raise armies and survive massive sieges with real-time-with-pause tactics.

Draft units, upgrade them between rounds, and let your tactics settle the fight while the mechs do the shooting.