$9.99 (−20%)Delverium Farm by day, delve by night
Build a settlement, grow your crops and dig into the Faults corrupting the land, alone or with up to seven friends.
Is Delverium worth it?
Delverium is worth it if…
- you want a survival sandbox that leans cozy rather than brutal
- you like splitting time between a farm and a dungeon crawl
- you want couch co-op with split screen in a genre that rarely offers it
- you enjoy Terraria or Core Keeper and want something in that family
- you like worlds where each playthrough generates a new map
Screenshots
A world that keeps giving you reasons to dig
The world is procedurally generated, so every run hands you a different map of biomes, hidden caves and dungeons. Progress is gated by keys: gather materials from the zone you are in, craft the key, and the next strata opens up. Stairs and tunnels connect islands across several depths, and a fast travel system with a small fee saves your legs when the pickaxe has done its work. Down below you mine ores, unearth lost treasures and loot unique items, while the surface stays yours to shape. It is a colorful, retro-styled pixel world, and exploring it is the part that pulls you along.
Crafting that stays out of your way
You unlock and craft a wide range of items: food, tools, weapons, armor and building materials. The crafting system is built to spare you busywork: nested crafting means if you have the raw materials for something, the game makes the intermediate parts for you automatically, and your inventory expands as you go. Build shelters for safety, then recruit NPCs who open up trading options. Difficulty settings and death penalties are adjustable, so you can tune the pressure to taste. There is a lot of quality of life here for a game in this genre, and it shows the moment you start stacking resources.
Survival without the scolding
You start with bare hands and work up: chop, mine, craft better gear, and push into territory that used to kill you. But this is survival on the gentle side. It is not trying to starve you the moment you look away from your food bar, and getting lost is rarely a death sentence. The real threat is the dungeon: enemies swarm hard underground, and a bad corner can bury you in bodies. Come geared, and treat the surface as your workshop between descents. If you want the loop of gather, craft, upgrade, delve, without a game punishing you for every missed meal, this is that.
A farm that feeds the adventure
Till the soil, plant seeds, water your crops and watch the rows fill in. Breed animals, catch fish, and gather wild ingredients to combine with your harvest in a wide range of cooking recipes. What you cook matters: the food you grow becomes the healing items and buffed meals that keep you alive deep in the dungeons, so the farm is not just decoration, it is supply. Sell your surplus, keep the best for an expedition, and let the village around it grow. The days are unhurried, and nothing burns down if you spend an afternoon on the fields instead of the mines.
Built for the couch and the lobby
Delverium runs from solo up to 8-player online co-op, and it ships with 4-player split screen, a rare thing in this genre and genuinely handy if your friends are on the same sofa. Divide the work however you like: one player tends the farm and stocks the chests while the rest push a dungeon, or everyone delves together and shares the loot. Sessions are easy to join and easy to pick up, and a shared base gives the group a common project between runs. Beating the main bosses in a two-player couch session takes roughly ten to fifteen hours, which makes for a solid campaign with a friend.























