$5.99Green Project Green the wasteland back to life
Green Project is a post-apocalyptic farming sim where you wake from 300 years of cryosleep to a Earth covered in purple fungal slime. You plant trees, grow crops, raise chickens, pigs and rats, craft tools, and slowly turn desert back into green land with rivers, animals and bees.
Is Green Project worth it?
Green Project is worth it if…
- you like slow, patient farming games where planting trees visibly heals the map
- you enjoy open-ended tinkering with crops, animals, crafting and exploring
- you want a calm, lonely retro pixel world with dark humour
Screenshots
Turning purple slime back into green land
You start in a small safe patch surrounded by toxic bubbles that kill on touch. You chop dead trees for seeds, plant new ones, and watch grass spread and the slime pull back. As your green factor rises, the look and sound of the world changes, with more foliage, animals, rain-filled ponds and day-night shifts.
It is slow work by design. You dig holes with a pickaxe to hold water, wait for rain, tend crops, and keep hunger, thirst and toxins in check. The payoff is seeing a desert you planted yourself come back to life.
Crops, animals and quiet tinkering
Once you have ground cleared, you grow crops, keep beehives, catch fireflies and bees, and raise chickens, pigs, rats and even a cat you can pet. There are more than 220 things to craft, from barrels to fences to better tools, plus mines and old buildings to loot in an open world with no loading screens.
There are no enemies to fight and no neighbours to befriend. You set your own pace, save anywhere, and putter between garden, pen and workshop. The tone stays dry and darkly funny about humanity having made a mess and left you to clean it.
What else should farming fans know?
How does the farming actually work?
You clear slime by planting trees, then use the freed soil for crops and pens. Water matters, so players dig pits that fill when it rains, keep hives scattered around, and space oaks apart in fenced plots. Animals breed over time, chickens eat pests around certain trees, and seeds and feed come from what you grow. It rewards routine and planning more than quick harvests.
Is it relaxing or hard?
Both. The pace is slow and unhurried once you learn the basics, with long stretches of planting, watering and watching things grow. The start is tougher, with little food, poison water, toxic rain and almost no tutorial, so expect some trial and error before your farm steadies.
Can you play it solo and at your own pace?
Yes. It is single-player only, with no required quests and an open-ended ending, so you can chase spacecraft goals and green milestones or just tend your garden, animals and bees. You can save whenever and wherever you want, and play offline.

















