
Flashpoint Campaigns: Cold War
Master grand tactical combat as a Cold War force commander in this data-rich simulation.
Still thinking about Command Ops 2 Core Game and its replayable tone? These games offer a similar pull for your backlog.
Command the Western Allies in World War II, one turn at a time. Easy to pick up, hard to master, with a branching campaign where no two runs play out the same.
Replayable
Battleplan puts you at the top of the chain of command in massive WW2 battles. Draw your plans directly on a map built from real-world geography, hand them to your officers, and watch hundreds of thousands of troops carry them out second by second. A strategy game about thinking big, not clicking fast.
Command millions on the Eastern Front, the largest land battlefield of World War II. Gary Grigsby's War in the East 2 models the whole war from Operation Barbarossa to the fall of Berlin: rails, roads, weather, supply and the air war, all in one enormous hex map. Start small with a two-month scenario, then work up to the full 1941 to 1945 campaign. It is deep, it is grim, and it will keep you busy for hundreds of hours.
Replayable
Master grand tactical combat as a Cold War force commander in this data-rich simulation. Plan and issue orders in asynchronous WEGO turns, leveraging real-world maps and complex features like Electronic Warfare and Air Assaults to outthink your enemy.
Replayable
A turn-based hex wargame that modernizes the Panzer General formula: 700-plus units, a supply system that rewards encirclement, commanders and faction specializations, and campaigns where your veterans carry over from battle to battle. Clean, readable and deep, with a scenario editor and multiplayer for up to four players.
Replayable
Command the German invasion of the Soviet Union in 1941, or stand in its way as Stalin. A hex-based wargame at division scale where logistics, weather and politics weigh on every move, and the people above and below you have opinions about how you fight. One deep campaign, built to be played again and again.
Replayable
Cold War combined arms in 3D, from 1965 to 1991. Command platoons to whole battalions on huge real-world maps, where orders travel through a simulated chain of command and every delay matters. Over 1000 researched units, dynamic weather and a skirmish generator that keeps battles coming.
Replayable
A turn-based operational wargame with more than 200 scenarios, from the Marne to the Falklands and battles that never happened. Plan campaigns on a hex map, manage supply and naval combat, and watch each playthrough unfold differently. Deep, replayable and built for people who love the numbers.
Replayable
A turn-based grand strategy wargame that puts the whole European war on one hex map. Command the Axis or the Allies, spend your production wisely, gamble on diplomacy and outfox a genuinely sharp AI. Easy to learn, hard to master, and every campaign plays out differently.
Replayable
A turn-based World War II grand strategy wargame built on 50 years of board gaming tradition. Plan offensives across a huge hex map, manage production, oil and supply, and fight on land, sea and air. Easy to use, hard to win, and every campaign plays out differently.
Replayable
A turn-based WWII wargame on hexes, covering Europe, Africa and the Pacific. Command one of 45 nations against a fair, aggressive AI or a friend in cross-platform multiplayer, with campaigns, huge scenarios and editors that keep every war different.
Replayable
A turn-based Second World War wargame on a hex grid, with over 1000 modelled units, a branching campaign of about 60 scenarios, and battles decided by planning rather than clicking. Outsmart the enemy, encircle his divisions, and carry your veterans from Poland to the bitter end.
Replayable

Master grand tactical combat as a Cold War force commander in this data-rich simulation.

Command tanks, infantry and air support across real-world European terrain, where orders take time to arrive and plans matter more than reflexes.

You are a company Captain with the historical Cottonbalers in World War II, and your job is psychology as much as shooting.

Command brigades to armies in real-time Napoleonic battles where orders travel by courier and timing matters.

In this roguelike wargame, take command of a tank and its crew in the Second World War, joining one of over 50 campaigns across Europe, North…

A turn-based tactical game set in Normandy, 1944. Command British, Canadian or German infantry and armour from the beaches to Falaise against a fair…

Sketch your battle plan on real-world terrain and let hundreds of thousands of troops carry it out in real time.

Move battalions across the frozen Ardennes, manage supply and weather, and outthink your opponent in a turn-based operational wargame that plays out…

Command the whole 1941 to 1945 campaign on one enormous hex map, from Barbarossa to Berlin.

A turn-based WWII wargame on hexes, covering Europe, Africa and the Pacific.

Headquarters: World War II is a fast-paced turn-based strategy game where your battlefield tactics are as important as your army management skills.

Lead infantry, tanks and guns through turn-based WWII battles, one careful hex at a time.

Sketch your battle plan on real-world terrain and let hundreds of thousands of troops carry it out in real time.

Master grand tactical combat as a Cold War force commander in this data-rich simulation.

Command tanks, infantry and air support across real-world European terrain, where orders take time to arrive and plans matter more than reflexes.

You are a company Captain with the historical Cottonbalers in World War II, and your job is psychology as much as shooting.

Command brigades to armies in real-time Napoleonic battles where orders travel by courier and timing matters.

Build a battlegroup from a thousand Cold War units and lead it through a hot war in Germany, alone or against other commanders.

Headquarters: World War II is a fast-paced turn-based strategy game where your battlefield tactics are as important as your army management skills.

A turn-based tactical game set in Normandy, 1944. Command British, Canadian or German infantry and armour from the beaches to Falaise against a fair…

Flashpoint Campaigns: Southern Storm is a grand tactical wargame set at the height of the Cold War, with the action centered on the year 1989.

Every war has its Generals. Take command of an army during World War II and lead them to victory.

Command American and German forces through the Normandy hedgerows, where every plan meets real ballistics and the fog of war.

Lead infantry, tanks and guns through turn-based WWII battles, one careful hex at a time.