$0Command & Conquer Renegade™ Be the commando
Rush enemy bases on foot or behind the wheel of a stolen tank, with big guns and a campy sci-fi war that never takes itself too seriously.
Is Command & Conquer Renegade™ worth it?
Command & Conquer Renegade™ is worth it if…
- you grew up on Command & Conquer and always wondered what the commando's job felt like from ground level
- you like shooters with a campy sense of humour and a hero who quips through the explosions
- you want team battles where engineers repair tanks while infiltrators sneak into the enemy power plant
- you enjoy retro shooters with low-poly visuals and old-school design
- you would rather steal a Mammoth Tank than walk
Screenshots
The strategy game, played from inside a soldier
In the classic Command & Conquer games you watched the commando from above as he strolled through enemy fire and leveled buildings. Renegade puts you in his boots. You are Havoc, a wise-cracking GDI commando sent into Nod territory during the First Tiberium War, and this time the base you are raiding is not a cluster of sprites on a map. You walk up to the Hand of Nod, go inside, and fight through it room by room. Refineries, power plants, whole compounds: the structures you used to bomb from a safe distance now have interiors, guards and keycard doors. You can switch between first and third person, and you pick your own approach, mixing brute force, stealth and the odd well-placed explosive charge.
Tanks, flame throwers and a very large arsenal
Why shoot a Nod buggy when you can drive it? Vehicles are there for the taking: commandeer a Flame Tank, roll out in a two-barreled Mammoth Tank, or grab anything else with an engine and a gun. On foot the arsenal runs from the Tiberium Auto Rifle and Chemical Sprayer to the Personal Ion Cannon, and you can pick up Nod weapons too, which GDI officially would not approve of. The campaign sends you through Nod-held territory with all of this, and it leans into the camp: an 80s action-movie tone, corny one-liners and a hero who never met a situation a quip could not improve. It looks its age, low-poly and all, but the music and the scale of the battles still carry it.


















