$24.99ANVIL Raid alien Vaults with friends
A fast co-op roguelike shooter about exploring hostile galaxies, killing monsters and building a stronger Breaker with every run.
Is ANVIL worth it?
ANVIL is worth it if…
- you want a fast co-op shooter to play in short sessions with friends
- you like roguelike runs where artifacts and weapons stack into different builds each time
- you enjoy boss fights more than long stretches of trash clearing
- you like twin-stick, top-down shooting with sci-fi flair
Screenshots
Built to be played together
ANVIL is an online co-op game at heart: you join a lobby, pick your Breaker and drop onto a planet as a squad. Each Breaker has their own abilities and their own set of weapons, so a group of friends covers different angles instead of fighting over the same gun. The pace is quick and the fights are frantic, which makes coordinating with a friend feel good: someone draws the boss's attention while the rest pour on damage. Runs are short, so a session is easy to fit around chatting and one more attempt. If you want a shooter to play with your group rather than around them, this is the shape of it.
Every galaxy rolls differently
Each galaxy is made of random planets, and each planet crawls with monsters on the way to a boss with its own tricks. The loot keeps it fresh: over 100 randomly generated artifacts and dozens of weapons mean no two sessions play the same. You decide what to pick up and what to skip, testing how artifacts feed each other and chasing the synergy that turns your Breaker into something absurd. One run you are a long-range shredder, the next you are stacking whatever the shops happen to offer. The fun is in the combination, and the game gives you plenty of pieces to combine.
Death is a career move
Breakers fight in mechanical bodies, and when one is destroyed mid-expedition, ANVIL simply rebuilds it. That framing takes the sting out of losing a run: your Breaker earns experience in battle that makes them stronger and grants new powers, so even a failed raid moves you forward. The goal is the ultimate Breaker, and every death is another step on the way. There is also an Operator at your side, a companion who does not fight but shares details about ANVIL and occasionally drops useful information along the journey.



















