$8.9935MM A Quiet Walk Through the End
Two travelers cross a post-apocalyptic Russia on foot, scavenging supplies and searching for what the world has become.
Is 35MM worth it?
35MM is worth it if…
- you like slow, atmospheric journeys where the empty world does the talking
- you would rather explore abandoned buildings than get into firefights
- you enjoy stories that leave room for your own interpretation
- you can accept rough edges in exchange for a strongly personal, one-person vision
Screenshots
The long road through empty Russia
The journey runs through deserted towns and cities, fields and forests, and eventually a secret underground facility. There is no map marker pushing you along: you walk, you look, and the world tells the story through what is left standing. Abandoned villages, hospital complexes and railway lines are filled with items, notes and secrets, and exploring them is rewarded. The pace is unhurried on purpose. Most of the time it is just you, your companion and the sounds of nature, and that emptiness is where the game's mood lives: a heavy sense of loneliness and hopelessness that players keep coming back to as its strongest side.
Survival, choices and several endings
You collect supplies, food, batteries and weapons as you go, and solve small puzzles and quests to move the plot forward. Combat exists but stays rare: a pistol with a handful of bullets, a moment where fighting or running away is your call, and a few encounters later on where shooting actually matters. Your actions along the way shape how the story ends, with several variations of the finale. Small decisions count: reading a note, playing a guitar, how you treat the people you meet. The story itself stays open to interpretation, and the ending leaves room to think rather than handing you every answer.
What should you know before starting?
How long does a playthrough take?
Around six hours if you explore at a normal pace instead of rushing. It is a compact journey rather than a long haul, and the multiple endings give you a reason to see how a different set of choices plays out.
Is it in English?
The voice acting is Russian only, with English subtitles and interface. The Russian dialogue is well acted, and the two leads carry the story, so reading rather than hearing it is the trade-off you accept.
Is there a lot of combat?
No. This is a walking and exploration game first. Weapons appear at a few specific points, and shooting becomes more necessary near the end, but most of your time goes to exploring, scavenging and puzzles.



















