$4.99高三最后300天 Your last 300 days, again
A life sim about redoing your final 300 days of Chinese high school, from morning reading to the gaokao. Pick your track, plan your weeks, keep promises, and decide whether a friendship stays one. Small choices add up, and a second run lets you fix the regrets that stayed with you.
Is 高三最后300天 worth it?
高三最后300天 is worth it if…
- you want to revisit your own final year of school, or see what one you never had would have felt like
- you like slow, text-driven stories where small daily choices matter more than any single big one
- you enjoy planning a week on paper and then watching real life get in the way
- you want a story that takes exams, pressure and growing up seriously
Screenshots
One year, 303 days, every small decision
The countdown hangs by the blackboard at 300 days. From there the story runs through morning reading, evening self-study, monthly exams, the winter break, the hundred-day oath assembly, graduation photos and three days of gaokao, then score checking, filling in your university choices and getting the result. Each week you set a plan and pick the subject to push hardest, but the plan only shapes which chances come your way. The real change happens day by day: correcting mistakes, keeping a promise, protecting your sleep, or giving scarce hours to someone else. Unkept promises and unsaid words stay in the story.
Boarding or commuting, two different years
Before the first bell you decide who you are: your gender, a physics or history track, and whether you live at school or at home. Each route brings its own class, subjects, classmates and living space. Boarders deal with lights-out, washing up, room checks and roommate relationships. Day students chase the last bus, then decide at home whether to keep solving problems or just sleep. The same countdown plays out differently depending on where you wake up each morning.
Reading your way through a year
This is a text-driven story first: you read your way through ten chapters of school days, and the choices you make along the way decide how the year turns out. Six subjects each have their own mastery, stability, weak spots and exam performance, and pressure and energy feed into how you actually perform on the day. Classmates are not waiting to be unlocked: friendship, rivalry, trust and affection grow out of specific interactions, and romance only develops when the relationship genuinely earns it. Choosing friendship gives a full story of its own. The tone is restrained and close to real school life, which is exactly why it lands.
What should you know before starting?
Can you replay it after finishing?
Yes, and that is where the game aims its hardest punch. A finished run lets you return to day one, 300 days out, but you cannot remember everything: only some important moments leave a trace. Those traces can help you spot problems earlier, keep a promise a different way, or finally say what you could not finish saying last time. The point is not a perfect score, it is the regrets you could not put down.
Is a high score the goal?
Not really. Exams check more than numbers: your study method, sleep, nerves on the day and built-up pressure all shape the result, and the story keeps going through score checking, choosing universities and the admission letter. The ending weighs your studies, family, relationships and choices together. A high score is one outcome, not the measure of whether the year was worth it.
How long is one playthrough?
The story is split into ten chapters covering 303 narrative days, from the first day of school to after the gaokao. One run is a full school year read at your own pace, and players commonly spend several evenings on a first run. Since different routes (boarding versus commuting, physics versus history) open different classes and daily life, a second run is not just the same text again, though the opening days do rhyme.
Does the romance always work out?
No, and the game is honest about that. Feelings only develop when the identity and relationship between two people genuinely hold up, and whether a bond stays friendship or grows closer is one of the story's central questions. The romance is written as small, restrained moments rather than grand gestures, which makes the outcome feel earned either way. Choosing the friendship route still gives you a complete, independent story.





















