Incursion Red River artwork$17.59 (−20%)75%
Extraction pick

Incursion Red River Loot, fight, get out alive

Incursion Red River is a tactical PvE extraction shooter set in a destabilized modern-day Vietnam. You plan a loadout, deploy alone or with up to three friends, loot and complete faction tasks under pressure from hostile AI, then reach extraction alive to keep it all.

Is Incursion Red River worth it?

Incursion Red River is worth it if…

  • you want extraction shooters without PvP stress or cheaters
  • you like slow, careful planning and choosing every piece of gear
  • you want to play solo or in co-op with up to three friends
  • you like tweaking AI difficulty to match your skill

Screenshots

Raid, loot, and get out alive

You drop into jungle, quarry, and bunker maps with gear you chose and paid for. You search buildings and camps for loot, complete Operations and Tasks for three factions, and weigh one more building against the walk to extraction. Death means losing what you brought. There is no raid timer, so the pressure comes from limited kit, limited information, and AI squads that hear gunfire, move to investigate, flank, suppress, and hold cover. Sprint through doorways and you will be punished. Move slowly, break line of sight, and pick your fights.

Loadouts tuned to how you fight

Before deployment you buy weapons, medical equipment, gear, and ammunition in limited quantities from the Marketplace, plus the Black Market. Simulated ballistics give weapons distinct characteristics, and equipment changes ergonomics and playstyle. At the Gunsmith table you swap barrels, handguards, foregrips, stocks, sights, and magazines, then save presets. A Kalashnikov built for close quarters can become a longer-range rifle with the right parts. You also choose loud or quiet, day or night, rain or shine, with rain and thunderstorms that change visibility and sound.

Factions, tasks, and a growing campaign

You work as a PMC for the black-ops corporation FANG, carrying out tasks for UICS, the VLF, and the IGC to build reputation and rewards. Act 1 of the story campaign adds 23 voiced missions, alongside in-raid events, side quests, and markable resources. Between raids you level up, gather oil, metal, food, and concrete, and upgrade the Safehouse. The economy, recoil, repair system, vaulting, grenades, and VOIP with realistic occlusion support longer progression. Expect a dark setting with intense violence and gore.

What else should you know?

Can you play it solo?

Yes. You can deploy alone offline or open co-op with friends, and there are no human enemies. Solo runs make risk management stricter because no one can revive or cover you, while co-op lets you split looting, watching angles, and carrying resources.

How hard can you make the AI?

You can fine-tune AI difficulty at any point, from forgiving to very sharp. Higher settings change perception, reaction, and damage, with enemies that slow-peek corners, pre-fire last known positions, and retreat when suppressed. Tune turn speed and awareness down for a calmer raid or up for real punishment.

What do you do between raids?

You manage the Safehouse, repair gear, collect resources, and trade reputation with factions. Leveling and upgrades unlock over time, and faction standing gates much of what you can buy, so repeated tasks matter more than one lucky haul.

Does weather change a raid?

Yes. Extreme weather systems add rain and thunderstorms, plus day and night options. Wet, dark conditions limit what you and the AI can see and hear, which favors quiet weapons, closer ranges, and slower movement through villages and jungle.

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