$9.99DEVOUR Scream louder, burn brighter
DEVOUR is a 1-4 player co-op horror survival game about stopping possessed cultists before they drag you to hell. You and your co-op friends grab ritual items, perform banishments, and run from an increasingly angry demon. Short sessions, loud screams, and plenty of reasons to blame each other.
Is DEVOUR worth it?
DEVOUR is worth it if…
- you want co-op games where friends split up, scream, and finish rituals together
- you like tense horror with chases, hiding, and jump scares
- you enjoy randomized maps you can replay and learn as a group
Screenshots
Grab friends and stop the cultist
You join a lobby with up to three co-op friends, take control of cult members, and work together to break Azazel's hold on the possessed. Each themed map gives you a new manifestation of the goat demon, new rooms to search, and a forbidden ritual to complete. You split up to find key ritual items, some alive and unwilling, then meet back to finish the banishment. Sessions run up to an hour, built for coordinating, shouting over positional voice chat, and deciding who goes back into the dark.
Rituals that get worse the longer you last
The job sounds simple: find the items, complete the ritual, banish the evil. You carry goats, unlock doors, and feed the altar while the possessed cultist gets faster and angrier with every step. More fiends spawn to block you. Your only defence is a UV flashlight. Locked doors, ritual objects, and item spawns are randomized, so no two runs play the same, and the unpredictable AI keeps you second-guessing every corner. Teamwork and clean execution matter more than bravery.
Loud, dark, and built for screaming
This is a tense, scary survival horror in first person, with gore, jump scares, and flashing lights. You creep through farms, asylums, and inns with a shaky flashlight, listening for footsteps. Expect to run, hide, and lose your friend in a hallway at the worst moment. The solo mode exists for hardcore players who want to do all the screaming themselves. VR support is included if flat-screen fear feels too comfortable.
Ranks, perks, and nightmare mode
Every run earns experience that raises your Cult Rank and grants Ritual Tokens. You spend those on perks that can decide between banishing the demon or a messy death. If normal stops feeling hard, Nightmare mode waits with the ultimate challenge. With multiple difficulties, several maps, and randomized layouts, it stays replayable for co-op friends who like learning a map together, then testing nerves again on harder settings. Bring friends or find others through the server browser.
What do co-op runs actually feel like?
How many co-op friends can play together?
Up to four players in online co-op, with a server browser and in-game positional voice chat for coordinating. Solo play is also supported, framed as the hardcore option.
What do you actually do on a map?
You explore, collect key ritual items, unlock doors, avoid fiends, and perform the banishment before the possessed cultist stops you. Each map has its own environment, items, fiends, and ritual rules.
Is it hard?
Yes. Difficulty escalates inside every run as the cultist gains rage and speed, and Nightmare mode adds a steeper challenge on top. Perks from player progression help, but focused teamwork matters most.
Should photosensitive players be careful?
Yes. The game warns about flashing lights that may not suit people with photosensitive conditions, plus loud jump scares.


















