Timberborn artwork$34.9995%
City builder pick

Timberborn Beavers, dams and droughts

Humans are gone and beavers run the town. Timberborn is a sandbox city builder where you keep a beaver colony alive through droughts and toxic water, with dams, reservoirs, terraforming, and tall wooden towers. Worth playing for the water alone: rivers rise, dry up, and flood by your hand.

Is Timberborn worth it?

Timberborn is worth it if…

  • you like slow, careful planning around water, food, and power
  • you like stacking housing and workshops into tall wooden towns
  • you like sandbox building where you set your own large projects
  • you like cute beavers doing serious engineering work

Screenshots

Taming rivers and dry seasons

You settle beside a river that will not stay there. Droughts dry it up, toxic waves roll through, and your fields, forests, and beavers still need water. So you stockpile food and water, pump and store what you can, and keep crops alive with irrigation.

The fix is engineering. You build dams and floodgates, dig canals and tunnels with explosives, raise aqueducts, and reshape the land so water goes where you want it. Watching a reservoir fill before a long drought is a highlight, and one misplaced floodgate can soak half your town.

Building tall out of wood

Space is tight, so you build up. Lodges and workshops stack on platforms, linked by bridges, stairs, power lines, ziplines, and tubeways. It turns a cramped river bend into a towering wooden settlement with beavers speeding overhead.

Wood is the core resource, turned into water wheels, lumber mills, engines, and pumps. The most advanced structures need metal, so you send scavengers into the ruins of the old world. Production chains stay clear: each new tier asks for a new made material, then bigger dams, power, and storage.

Two beaver factions, one growing town

You pick Folktails, who lean into nature, or Iron Teeth, who lean into industry. Each has its own buildings, technology, and traits, so the same map plays differently depending on who is chewing the timber.

Day and night, your beavers cut, haul, build, eat, and rest. As numbers grow past a few workers toward a busy town, you add a balanced diet, entertainment, decorations, and monuments meant to help restore the Earth. City builder fans get the familiar balance of housing, food, power, jobs, and services, with beavers instead of people.

What else should you know?

Can you play your own maps or use mods?

Yes. You can play the included maps, build one in the map editor, share it, and add player-made maps and quality-of-life mods through Workshop support.

Can you automate dams and factories?

Yes. Sensors, relays, counters, and related tools let you set up self-controlling dams and production, useful for holding water back during toxic waves or droughts without constant orders.

Do you get mechanical workers?

Yes. You can build mechanized beavers that work around the clock, including in hazardous areas. They need power and maintenance, and they make strong extra hands for almost any job once your industry can support them.

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