Destiny's Swordのアートワーク$8.9956%賛否両論

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In a future where bodies can be healed in minutes, the wounds technology can't conquer are within the mind.

In Destiny’s Sword you’re the commander of a team of skilled troopers - and the only thing that can get in their way is themselves.

Every recruit has their own story to tell, their own reasons for getting involved. Their experiences while under your command will shape their development and affect their performance. As you get to know your squad on and off the battlefield you will explore the full depth of the human condition. Empathy will be your most powerful tool.

We’ve all played the hero. It’s time to be a leader.

CYPRIS

The galaxy rests on a knife’s edge. The Galactic Government struggles to maintain control against the growing strength of the powerful corporate syndicate known as the Consortium.

Neither side is prepared for open conflict, but when unrest in a distant world threatens the flow of Lucidium, the mineral that fuels the galaxy, the two sides find their battleground. This natural paradise is called Cypris.

On Cypris players will lead a squadron of soldiers into battle, navigating the effects of their decisions on their troops’ mental and physical well-being.

What at first looks to be a simple fight between good and evil plays out with twists and turns as players learn that the situation is not as clear-cut as it seems.

Discovery, betrayal, advancement, and camaraderie with their squad will lead players to learn the truth of what is happening on Cypris and who is really pulling the strings, forcing everyone to dance to a tune that will topple the current powers and install a new one…

Infinite Character Diversity Thanks to the living universe created by our Insight Engine character AI system, Destiny’s Sword is filled with infinite, diverse personalities and unprecedented character depth.

Every character’s unique life history, personality and emotions govern and are dynamically shaped by their relationships and their experiences - including your actions and decisions as their commander. For example, if a character suffered trauma in their past they might need more reassurance and support. If they’ve taken multiple losses on the battlefield and are feeling down about themselves you’ll need to help them build up their confidence before they go back into more difficult missions.

The Insight Engine is built on extensive psychological modeling and in collaboration with consultation from real-life war veterans, it allows us to highlight the long-term costs of combat.

Narrative by New York Times Bestselling Author, M. D. Cooper The game is built on a series of space opera novels, written exclusively for 2Dogs Games by best-selling author M. D. Cooper. Cooper has penned over 80 books including the Aeon 14 series and Lucidium Run, a prequel to Destiny’s Sword.

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