$6.39 (−20%)Artillery Miner
An incremental mining game where you blast massive blocks with artillery, from simple guns to nuclear missiles. Discover 20 ores, process them into bars, craft materials and climb a 400+ upgrade tree across 10 worlds. Max out a world, destroy it completely, and turn it into a prestige cube that keeps mining for you. Calm, colorful and easy to zone out with.
Artillery Minerは買い?
Artillery Minerは、こんな人なら買い
- you want something calm to zone out with, where the only pressure is the next upgrade
- you like watching numbers go up and choosing what to improve next
- you enjoy idle games but want to aim the guns yourself now and then
- you like colorful, hand-drawn worlds you can slowly dismantle block by block
スクリーンショット
Blowing up rocks, one upgrade at a time
The loop is simple and satisfying: aim your artillery at a huge block, fire, and watch it crumble into ore. You start with modest guns and work up through 33 weapons, including fire, lasers and nuclear missiles. Each new weapon hits harder and looks different, and unlocking one gives you a fresh reason to revisit a stubborn block. Later on, several weapons can run together, so a world that once took careful shots just melts. One trade-off: the loop stays the same from start to finish, so the pleasure is in the numbers climbing, not in new mechanics.
Ores, furnaces and a very long upgrade tree
Mining is only the first step. You discover 20 different ores, smelt them into bars in furnaces you can upgrade, and turn those bars into 16 crafted materials. Everything feeds a tree of more than 400 unique upgrades that improve both your artillery and your economy, so you decide what to push first: bigger guns, faster smelting, or more money per ore. Progression is well paced, with each new ore, weapon or world feeling earned rather than gated behind a long wait. When you fully max out and destroy a world, you earn a prestige cube you can assign to auto miners, which collect ore on their own and boost what drops.
Questions before you dig in?
Can you play it solo and at your own pace?
Yes. It is a singleplayer game with no timers and no punishing failure, so you can set it down or push hard through an upgrade spree whenever you like. The soundtrack is calm and the whole thing is built for unwinding, whether you play in short sessions or long ones.
How long does it take to finish?
There are more than 10 hours of content, and a full run through every world, weapon and upgrade takes somewhere around that. Once everything is unlocked there is not much left to spend resources on, so it is best treated as a journey with a clear end rather than an endless grind.
Does the idle part work without you?
Yes, partly. For everything else, you are the one pulling the trigger.
What does it look and sound like?
The art is hand-drawn and colorful, with a stylized 2.5D look and an atmospheric feel as worlds get torn apart. The soundtrack is a chill one, made by marcomly, and it suits the low-pressure pace well.

















