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IDENTIFY. EXECUTE. ESCAPE.

Welcome to a first-person PvP deathmatch where paranoia is your closest companion. At the start of each round, you are secretly assigned a role and a target. Your goal is simple: find them, eliminate them, and reach an escape way before the other players complete their own grim assignments.

The arena is a procedurally generated sci-fi labyrinth—a new puzzle of corridors and kill-zones every time. You must use your role’s unique abilities to gain an edge, but power comes at a price. Every action risks exposing your identity to those who are hunting you. Do you strike now and risk it all, or do you wait in the shadows, hoping your target makes the first mistake?

Every nearby whisper and panicked shout matters. Forge a temporary truce to take down a common threat, or lure an unsuspecting player into a trap with a lie.

Only three escape ways will open for the victors. They cannot be reused. Once they are gone, so is your chance.

The roles have been decided. The objective is constant. Escape.

FEATURES

Trust No One: A 4-8 player social deduction shooter where everyone is a potential killer.

Procedural Sci-Fi Arenas: A new layout every match—fresh routes, fresh traps, fresh mistakes.

Secret Roles, Asymmetric Goals: Each role points you toward specific enemies you must find and eliminate to fulfill your mission.

Risky Powers: Abilities help you hunt or survive, but using them—or finishing someone—can reveal your identity.

Escape to Win: After completing your mission, reach an exit to claim victory. Exits are single-use and there are at most three on the arena.

Proximity Voice Chat: Lies and alliances work best when whispered within arm’s reach.

How a Match Unfolds

Drop In: 4–8 players spawn across a 3D, procedurally generated sci-fi complex.

Receive a Role: Your assignment includes a special power and the kind of opponent you’re meant to find.

Blend or Hunt: Gather intel, follow tells, and watch for slips. Keep your role hidden to avoid being hunted yourself.

Commit or Conceal: Use your ability or strike—but know that these high-risk actions can expose you.

Finish the Job: Complete your mission, then escape through a single-use exit (up to three exist per arena). Leave nothing but confusion behind.

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