$8.84 (−41%)Sunken Engine Fix ships, keep your sanity
A first-person ship repair sim with a Lovecraftian twist. You inherit your father's shipyard on a strange island, fix the ships that dock there, sell what the sea gives up, and dig into the mystery he left behind. Keep your customers happy, your family fed and your sanity intact.
Is Sunken Engine worth it?
Sunken Engine is worth it if…
- you enjoy job sims with a real story running underneath the work
- you like slow, atmospheric horror that creeps in around the edges of a task
- you want a game where cleaning and fixing things feels genuinely satisfying
- you don't mind an early access game that is still finding its shape
Screenshots
Fixing ships on a busy sea route
Your town sits in the middle of a busy sea route, and ships of all sizes dock at your yard needing work. Scrubbing the deck, hauling off trash, scraping barnacles, patching hulls: the jobs start small and grow stranger. Captains have needs, and meeting them keeps both your business and the region's shipping alive. As you gain experience, new skills unlock and licenses let you take on bigger, more complex vessels. Some repairs need more than your tools, and not every ship that moors is just a repair job. Each arrival carries its own dark story, and the work of fixing them is what pulls those stories to the surface.
A mind under pressure
The eerie events that creep into your working day threaten your sanity. Lose your balance and the job gets harder, and worse: dark entities may start paying attention to you. Protecting your mind becomes part of the routine, as real a task as fixing an engine, and you need your wits about you if you want to uncover what your father's true legacy is. The horror here is quiet rather than loud: strange happenings at the edges of an ordinary workday, a creeping sense that the island is watching. It gets under your skin because it arrives while your hands are busy with honest work.
Running the yard, your way
If you like hands-on job sims, this is one with a hook. The loop is familiar and satisfying: take a contract, clean and repair the ship, earn money, upgrade your tools and skills. Repairing is not the only income either. Valuable loot recovered from the sea can be sold at the stall behind your shop, and with the whole town struggling economically, sometimes you step beyond conventional ways to turn a profit. Between jobs you renovate the shop itself, customizing your workspace, tools and decorations to impress customers and rebuild the workshop your father once dreamed of. The days fill up fast, and progress is steady and rewarding.
What should you know before playing?
Can you play it solo?
Yes, it is a singleplayer game from start to finish. The whole experience is built around one person running the shipyard: taking contracts, repairing ships, selling loot and following the mystery at your own pace. Nothing requires other players, and the story unfolds through your own choices and work.
How scary is it, really?
It leans on dread more than jump scares. The horror comes from strange events woven into ordinary workdays, a sanity system that punishes losing your nerve, and an island where something is clearly wrong. It is unsettling and dark rather than relentless, so it suits players who like their horror slow and creeping.
Is the game finished?
It is still early access, and it shows in places: the story is being added in stages, and the game is rough around the edges, with bugs that can get in the way. The core loop of repairing, selling and upgrading works and is enjoyable, but if you prefer a polished, complete experience, it may be worth waiting for more updates.

















