$1.04 (−93%)Ship Graveyard Simulator Strip ships, build a scrap empire
Pick a wreck on a beach covered in dead ships, then take it apart piece by piece. You cut, hammer and haul scrap, sell it, and put the money back into better tools. Simple, repetitive and oddly calming work for sim fans who like tearing things down to build something up.
Screenshots
Hammer, cut and haul scrap
You choose one of the beached ships, climb aboard and get to work. You cut loose parts, smash them down with basic tools, carry the scrap off and sell it for upgrades. You also trade items you find and feed materials into workshops like the furnace to make higher-value goods. It is hands-on first-person labor, oily and clumsy by design, and the loop stays the same from ship to ship: strip, sell, upgrade, repeat.
Ships worth poking around in
The wrecks are big, rusting hulks with decks and tucked-away corners to search between jobs. The beach itself stretches on with hulls lined up along the coast, which gives the scrapping a nice sense of scale. The work is simple and undemanding, and that steady rhythm is a highlight for an evening when you want to switch your brain off.
Good to know before you scrap?
What do you actually do minute to minute?
You rent time on a ship, break off dismantlable parts, collect what drops, then sell or smelt the haul and spend it on tool and workshop upgrades. The ships come apart in sections rather than plank by plank, so expect steady scrapping and sorting more than total demolition.
Is it relaxing or stressful?
Relaxing, as long as you like repetition. The tasks are simple and the pace is slow, with the small risk of a worksite accident to keep you paying attention. It suits short unwind sessions rather than long focused runs.
How does progression work?
Money from scrap pays for better equipment and workshop tiers, and rarer materials matter for those upgrades. Saving some rare finds instead of selling everything right away makes the mid-game smoother, with the furnace worth prioritizing.






















