
Nighthawks
Build a vampire empire from a failing club, choosing charm, fear or forbidden magic as your path through a dark, funny, fully voiced story.
If you like story-first adventures with strange cities and difficult choices, these Wadjet Eye Games releases give you mysteries to untangle through talk and exploration.
This set brings together 17 adventure games published by Wadjet Eye Games, and you spend your time questioning people, studying scenes and working through layered puzzles. Unavowed draws you into a secret fight against dark powers in a modern city, Technobabylon follows several linked lives caught in a scheme in a wired future, and Old Skies sends you across past eras to put broken events right. Expect slow-burn plots, long dialogue trees and decisions that change how each case resolves.

Build a vampire empire from a failing club, choosing charm, fear or forbidden magic as your path through a dark, funny, fully voiced story.

A time travel adventure spanning two hundred years! Dive into the past with time agent Fia Quinn as she embarks on seven trips through time.

Dig into a Victorian barrow dig that turns quiet village secrets and creeping dread into a point-and-click investigation you won't shake off easily.

You join a secret society that fights evil, and investigate what your demon did with your life.

A post-apocalyptic adventure game from the publisher that brought you Primordia, Gemini Rue and Technobabylon!

Investigate mind-theft murders and political intrigue in 2087 as three citizens whose fates slowly tangle.

The last game in the Blackwell series.

Russell Stone is a Jewish Rabbi at a poor synagogue in New York City. He is a devout man with a problem.

Play a loner robot hunting his stolen power core through a dead world full of talking machines.

When a brilliant particle physicist dies unexpectedly, the race is on to secure his terrible new technology before it falls into the wrong hands.

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness.

Two stories on opposite ends of the galaxy: a detective searching for his past, and a prisoner trying to remember his.

A shy writer and a ghost from the 1930s investigate three student deaths in New York, one clue at a time.

You wake in a surreal carnival, where a woman cries out to you before leaping to her death. Can either of you be saved?

The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown…

The third game in the Blackwell series

There’s a big secret at Dr. Hugo’s Factory for Making Robots. When the inventors aren’t looking, their tiny robots go on big adventures.

A time travel adventure spanning two hundred years! Dive into the past with time agent Fia Quinn as she embarks on seven trips through time.

You join a secret society that fights evil, and investigate what your demon did with your life.

A post-apocalyptic adventure game from the publisher that brought you Primordia, Gemini Rue and Technobabylon!

The last game in the Blackwell series.

Street psychics. Their blinking neon signs are everywhere, promising love and wealth and happiness.

A shy writer and a ghost from the 1930s investigate three student deaths in New York, one clue at a time.

The year is 1973. The sound of a lone, ethereal saxophone drifts over the Roosevelt Island promenade, while a series of accidents plague a midtown…

The third game in the Blackwell series

Work with the world's most cunning detective in the shadowy underbelly of the Emerald City of Oz!