$5.99ROUNDS Every loss makes you stronger
ROUNDS is a 1v1 rogue-lite shooter where losing a round earns you a card that makes your build stranger and stronger. With 65+ powerups, 70+ maps, block, jump and shoot combat, and noodle arms, matches stay short, loud and different every time. Best pulled out with a friend on the couch or online.
Is ROUNDS worth it?
ROUNDS is worth it if…
- you like short 1v1 duels you can pass around the room
- you like simple shoot, block and jump rules with silly builds
- you like laughing when a card combo breaks the match
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Losing makes you dangerous
You duel with shooting, blocking and jumping across small 2D maps. The first to land enough hits takes the round, and the loser picks one of five cards to change stats, block or weapon.
That loser bonus keeps matches close. One round you add bouncing heat-seeking shots, the next you stack damage or growth until a single bullet fills the screen. With over 11.2 million combinations from 65+ powerups, broken builds are the point.
You also get a face customizer for your round fighter and those 100% organic noodle arms to wave around while it all falls apart.
What should you know before you queue it up?
How does a match actually work?
Two fighters spawn on a 2D map with guns, a block and a jump. Win rounds by landing hits, and each time you lose you draft a card from five options. Cards stack across the match, so early losses can turn into late comebacks with bouncing, seeking or oversized shots.
Can you play it with friends on the couch or online?
Yes. The feature list includes both local multiplayer and online multiplayer, plus Twitch based matchmaking. The base game is built around 1v1, which works well for taking turns and talking over each other's drafts.
How long does a game take to learn?
The controls are shooting, blocking and jumping, so the rules fit in a minute. The depth comes from reading the five-card choice and guessing how it pairs with what you already hold, across 70+ maps that change angles and cover.
Does it stay fresh after a few matches?
The card pool does the work. With 65+ powerups and millions of combinations, one match is about tiny fast bullets and the next is about one huge shot that bends around walls. Different maps and faces keep rematches from feeling samey.

















